So I've been waiting for this game for years, and it was a total disappointment to me… The art is perfect, and it had a lot of potential, but you need gameplay to have a good game. I really dislike the game design of Mineko's Night Market, it is slow, tedious, and repetitive. So sad because I was hyped for a long time and I couldn't even finish it.

It’s fun and varied. 100%ing it is tedious.

So, I'm just going to say, I almost failed my master's degree because of this game. I couldn't stop playing; this is a masterpiece. I completed almost everything, and once I was done, I felt soooo empty. For me, Breath of the Wild was a 10, but this one goes even further. The new mechanics and the world-building are perfect.

I reached the 6th world and got tired. It felt very repetitive, and the puzzles were monotonous. Perhaps with more platforming, it would be more enjoyable. Or if they explored more mechanics with the mini Marios. I imagined it more like the Clank mini-games in Ratchet and Clank, and I was a bit disappointed.

Stunning, I couldn't stop playing. The art, specially the animations, are incredible. And the gameplay is always fun, and it doesn't get repetitive because of all the variety of new mechanics. Really enjoyed it, maybe it could be longer though.

I haven’t played a 2D Sonic game in a while, I don’t know if it’s this one or all 2D Sonics but the gameplay doesn’t make any sense. Like it wants you to go fast, but you keep bumping with unpredictable obstacles that constantly kill the game flow.

The art is cool but the gameplay is not it. Reminds me to that annoying tunnel minigame in Jak 3.

A super cute game. I love games that are little adventures with simple yet well-crafted mechanics. I've enjoyed them a lot, and the art has been wonderful.

A short cute adventure. I had so much fun playing this game, and it brought me back to my childhood. Loved being this little gator running around breaking things. Really recommended!

I really liked it. The puzzles aren't very difficult but neither extremely easy; it's a middle ground that, for me, is satisfying and prevents you from getting stuck. The best part of the game is undoubtedly its art, a marvel. It's very, very polished, although it may have felt a bit short to me.

This game is amazing; the art is astonishing, and the gameplay is really fun. It gets a little bit repetitive by the end, but it's really good. The story is interesting too, probably my favorite Bayo game (I prefer this genre than hack and slash).

A charming 3D puzzle-platformer game. I liked it, and the puzzles are well-designed; sometimes it makes you feel clever, which is a sign of a good puzzle game. The art is cute too. It gets a little bit repetitive, and some solutions feel just random, but it is entertaining.

Entertaining metroidvania, reminded me of Hollow Knight. I got tired after some hours, though.

Better gameplay than the prequel. It gets repetitive at some point, maybe it's too long. I really liked the story and the art is astonishing.

I like the idea, but it isn't as fun. The controls, camera, and inventory could be way better.