Cute and fun little indie game. It gets a little repetitive, but I liked it.

Loved it. Reminded me of Shadow of the Colossus, but with more building up before fighting the huge monsters. Amazing gameplay, art, and soundtrack.

Cute, charming and fun. Short and easy, but really enjoyable if you like fast 3D platform games. I love when sequels get original and try for new things with the same characters.

I always like the mechanic where you have to befriend characters and the more friendship the best rewards. The problem here is that it's too slow to gain more hearts, so it gets kinda repetitive and tedious. Although I didn't finish it, I played for some hours, and it's cute and charming.

Just a little roguelite racing game sequel of Minit. Pretty fun and easy to play. I loved it!

Moncage is a mind-blowing puzzle game that plays with perspectives. It's really well-thought-out and features beautiful art and a captivating story. I'm fascinated by how everything happens inside just a box. Highly recommended!

Lost in Play is an adorable point-and-click game. If you like the genre, you should definitely try it out. The animation is spectacular, and the overall vibe and presentation are on par with Cartoon Network's shows.

Loved this little adventure. Really well made gameplay, it can seem weird at the begginning but when you get used to it, it works great. Loved the details and the secrets hidden through the world of this game.

I really liked it. The puzzles aren't very difficult but neither extremely easy; it's a middle ground that, for me, is satisfying and prevents you from getting stuck. The best part of the game is undoubtedly its art, a marvel. It's very, very polished, although it may have felt a bit short to me.

It was on my pending list, didn't catch my attention much, but given the buzz it's caused, I had to give it a try. It's been a good idea because it's a very fun game. An innovative mechanic that is simple but works. There's a wide variety of weapons and combinations that prevent the game from becoming repetitive too quickly, although it eventually ends up feeling repetitive like other roguelikes. The art didn't grab my attention much, but you grow fond of these Castlevania-style sprites. A surprise, I've been playing non-stop for two days, incredibly addictive.

2023

I loved this game; the mechanics are fun, challenging, and not repetitive. The art is carefully crafted and tasteful, and I like the story because it's very present without needing endless dialogues. A very well-thought-out and polished 2D platform puzzle game. However, I encountered a couple of bugs in the Switch version.

I like the art and the concept, but I just played for a few hours and got tired. The gameplay is not really my thing, feels rough and not that fun for me. I think that as a 3D platformer it would have worked better.

Pretty interesting with the breaking the 4th wall and all, but it didn’t really catch me and I didn’t finish it. I’m more into gameplay based games than story based games. But the pixel art and illustrations are cute.

I've killed two of the aliens, and that's it. The first two installments I loved, but I think this series has become stagnant in this installment and is no longer as innovative as before. Repetitive and clunky combat. The 'open world' itself didn't work in the first installment, and now they give it more importance… Poor design decisions everywhere. Still, the art remains very cool, tacky but stylish. And character design is great as always. It's a pity.

I've killed two of the aliens, and that's it. The first two installments I loved, but I think this series has become stagnant in this installment and is no longer as innovative as before. Repetitive and clunky combat. The 'open world' itself didn't work in the first installment, and now they give it more importance… Poor design decisions everywhere. Still, the art remains very cool, tacky but stylish. And character design is great as always. It's a pity.