One of the best FPS games I've had the pleasure of playing. The slick design, the absolutely killer control and the SHMOVEMENT MAN. THE SHMOVEMENT. Any game with a good wall run and a great grapple are enough for me. Oh also badass giant mechs too should've mentioned that earlier.

I'm so torn on this game. Part of me really likes it, but It's heavily held back by odd decisions (like the nixing of tank controls among other things) and franchise fatigue. Making half the game a glorified escort mission probably wasn't the best move either. It's easily my least favorite of the original Team Silent games but, I think it says a lot that I still had an incredibly memorable time.

The worst Monkey Island has to offer, easily. It's mind numbingly boring, the writing lacks the edge and wit of previous or future entries and worst of all it controls like crap.
I don't hate this game, but it coming out right after Grim Fandango and also practically killing LucasArts at the same time is just a slap in the face. Also Monkey Kombat makes me want to commit unspeakable atrocities.

I have some little problems with Sonic Frontiers, but that's just what they are, little problems. Overall this is an absolutely stellar experience, especially as a longtime Sonic fan myself. Ian flynn's writing is outstandingly tight, the gameplay is some of my favorite from the boost era and the music is as fantastic as ever! I 100%ed this game on my first playthrough. I rarely do that kind of thing but, it was just too much fun not to. I can't wait to see where Sonic Team takes this new, fresh formula (and here's hoping they don't just throw all of it away like they're prone to doing). Fingers crossed that the next major Sonic game is even better than this one!

I'm so torn on this game. I love it aesthetically and it's written way too good for a game like this but, then there are a bunch of things that I feel hold it back. The camera starts off fine but then the more the game goes on and the environments become more cramped the more it starts to just straight up not work. There's also a good bit of lost potential here. Specifically, the morality system, which is barely reflected in both the gameplay and the story. I will say while these issue definitely lingered in the back of my mind, the good really does make it stand out as something worth talking about at the very least.

As a fan of the first two Alien movies I really liked this game, although I think it's held back by some generic writing, some very of its era looking human models and a handful of glitches that really stood out at times. I'd say that those problems are mostly made up for with the atmosphere, the gorgeous environment design and the titular alien though. If you're a fan of the franchise you'll definitely get something out of it, even if it is just fanboying at being able to play around in a very faithful recreation of this universe.

Halo Infinite is such a hard game for me to write about, I just don't know how to get my feelings on it properly organized. I suppose that's also a fitting way to describe how 343 has handled this series since Bungie left to do their own thing, disorganized. Although, out of the three mainline entries 343 has made so far, this is easily the best one. That doesn't mean it's perfect but I can actually see myself having a good time replaying this one so it has that over the other two, especially Halo 5.

The sandbox is near classic Halo in quality, but it's bogged down by boring open world design that Ubisoft would blush at with repetitive side tasks that don't actually add any substance to the game. The writing is often pretty generic, sometimes annoying, and then at other times it's genuinely fantastic, most notably near the finale. I can't wrap my head around how Halo Infinite turned out this way, even with about an extra year of development time it still feels unfinished, and that's without bringing up the multiplayer.

I want to say that this is a sign of better things to come for this series, but 343 has messed it up so many times, and there are still a lot of worrying things about Infinite's game design that leave me less excited for the series' future... and just so tired.

This game is honestly so good I wouldn't blame someone for thinking it was an official expansion or something. The writing, the puzzles, the art, It's borderline Valve quality. It's not perfect in some places but the problems it has are negligible and to bring them up would mostly just be nitpicking. If it weren't for some of those issues that make it clear it's a fan project I'd give it a higher rating, but still an 7/10 is a pretty solid rating I'd say. I can't believe this doesn't cost any money. I wish I could pay for this, it's that good.