28 Reviews liked by I__bags


Eu acho que perder o save do jogo foi um sinal de Deus falando pra eu para de jogar esse jogo

4/10

wonderful wonderful wonderful game!!! i loved it so much! it's a spectacular spiritual successor to jet set radio filled to the brim with stellar art and phenomenal music from all different artists, zen-inducing gameplay and an addictive scoring system, as well as an actually pretty interesting story. i technically beat it, getting all the CDs in the process, but i am nowhere near done yet. we goin all city with this one!!!! 🗣️🗣️🗣️

I hope there are more games with this kind of gameplay soon. The art, music, everything… ❤️

Eu adorei a proposta desse jogo, é diferente de tudo que já joguei.

O jogo é bem curto e mesmo assim ele consegui passa essa vibe de ser um jogo de GBC
E consegui ser melhor do que o jogo original

6/10

perfeição tem nome, e o nome é Chrome Dino

100000/10

I am not immune to internet hype, especially when it's exactly the kind of game I've been looking for. The last few hours are magical.

they didn't have to go as hard as they did with the music for this port

Mandei o meu ps3 pro conserto com esse jogo dentro, quando o ps3 voltou tava com o final fantasy XIII dentro :(

8/10

A delightful experience even taking account the glaring issues it has.

If you dislike games with random encounters and confusing methods of progression, I really suggest not playing this. If you are, however, a complete fool like me and enjoy obscure yet charming RPGs, I do recommend giving this a chance.

What you can expect from this game is well-crafted environmental design, fun worldbuilding, charming characters, a phenomenal soundtrack composed by Basiscape, and overall just a feel-good time as you play as a round, orange boy striving to make the world a better place.

It's not a groundbreaking game by any means, but it's certainly one that was put together with a lot of love, and that makes it so hard to hate.

(BTW, if you do give this game a shot, I strongly suggest using the fan retranslation patch that conveniently came out this year. The original localization is really halfhearted and instances of syntax errors and grammatical issues are present in the FIRST area of the game.)

Cool game! Despite being a bit tedious and have some not so great mechanics I really had fun through the entire game and didn't even get tired of battling. I loved the world and the artstyle and the OST's great too!

Mechanically, this game probably deserves a 3 or 3.5. But I can't help but bump it up because of how inventive its world is, how utterly AMAZING its soundtrack is, and how much I keep thinking about this game, even years after having played it.

I came off of this game feeling a little frustrated, and with its shortcomings at the forefront of my mind. "It's mediocre". But I kept thinking about it. I kept thinking about its art direction; the mesh of sleek, hypermodern glass and iron structures and nature. That is really what stuck the most with me. The closest I think a game gets to this is Phantasy Star Online, but Opoona does it better, cleaner, classier. I want so badly for more games to look like this.

As an immigrant, the subtext of bureaucracy in this game is not something I expected, but wow does it add to the experience. All the requisites and red tape you have to go through for just Existing in a planet that you're not a citizen of - it hit close to home. It's definitely a subjective point, but I heavily resonated with it and made me connect with Opoona's journey that much more.

I was also impressed with the town design, and how much life every single location seemed to have. It felt lived-in, it made sense that these locations would develop the way that they did. I love that there's a town known for its museums and high-class shops. I love that there's a business center with two competing technology companies, all of it UNDERWATER, and named "Intelligent Sea". What an amazing name.

The soundtrack is impeccable, probably the best on the system. Hell, probably the best in JRPGs period. It perfectly accentuates the environments, though I will say that the battle theme is terrible. It gets replaced with a much better song later, but only while on a specific mission. I wish that better song played all the time instead.

I think my favorite aspect of this game is how much it respects art. Whoever was in charge of design for this specific aspect clearly had a lot of love for the art world and was fully immersed in it. The game has museums, art exhibits, installations, paintings; pretty much everything that you can expect from the world's finest museums. And these pieces are scattered across the different locales, in different town museums, out in the wild where a rogue artist has set up a small studio and left an art exhibit behind. My favorite of these is the many empty art frames you encounter in your journey. They are introduced with very little fanfare. You just see these random, intricate, gold-leaf frames around the world, with a small inscription telling you the numbering, and the artist responsible. The idea of the installation is that whatever you are seeing through the frame is the art. The game never gives you a special camera angle, never zooms in on an intended perspective; they're all just there, capturing whatever it is the game's camera has put inside it, and it always works. It feels so real.

Opoona, to me, is a game about being othered. It's about beureaucracy. It's about art. Opoona contains multitudes, and despite its very glaring flaws, I can't help but love it. It's the closest I'll get to taking an intergalactic vacation.

really glad the translation is out now! i don't think 2 was nearly as emotionally resonant for me as the first one was, with one later game side story that i felt was somewhat antithetical to the "vibe" of the games, and i think its larger scale might not always be to the game's benefit, but it's an enjoyable time. definitely more of a fun game that i'm glad i got to play and one i'm excited to come back to more than one that sticks in my heart in the way the first did. either way, i'm glad this series is slowly becoming more accessible because it's really something special

simon is also the best character

The translation is out! Y'know, it really is a magical moment when a game like this finally gets a translation. A game that you love so dearly, one that you consider one of your favorites. Just seeing that opening cutscene with english subtitles, finally being able to understand the intricacies of what was going on. I got a little emotional!

Boku no Natsuyasumi 2, like the first one, is something of a masterpiece, and now is more accessible than ever before. Whoever you are, please play this game. It might just change your life.

Translation can be found here: https://www.patreon.com/posts/92070798