Still an enjoyable daily word game, started on #210 and switched to hard mode on #220. Used "TROPE" as starting word for the first 50 or so, then "PIZZA", now switch it up every day. Forgot to do it once or twice, but still playing it and saving my scores.

Very addictive loop, fell off of it after beating the first four stages and unlocking secrets and arcana. Would want to return to it at some point, just a huge time sink.

Super fun, continue to want to play more, but it's a little tough on the phone screen when there are so many buffs and debuffs to keep track of. Still very fun to craft a deck and go on runs, but the runs can take a while, at first at least.

Fun twist on a Scrabble-like word game, but haven't stuck with it much. May continue trying it here and there, usually in 5-10 minute segments per day.

Definitely thousands of hours played since 2013. Don't enjoy the grind for ranked, but still watching the eSports and playing the ARAMs.

An okay experimental Kirby game, the 100% condition requires you to replay each level five times which is already really pushing the okay mechanic of drawing on the touchpad.

Fun DSiWare game, good replayability with user levels. My favorites were the auto levels.

Simple short DSiWare game, a bit annoying with the CPUs. Time trials were neat.

2008

Thank you Bennett Foddy for this infuriating gem.

Classic clicker game, always came back to it and great to leave on in the background once things got going.

All the rage in the computer lab in 2013.

A pandemic browser game to play during classes, classic ASCII artstyle. Really enjoyed this incremental game, with a fun RPG mechanic at the end, similar to A Dark Room. Always simple and amusing to go back to.

Filled with in-app purchases, but can't deny that the gravity mechanic was fun and creative for the time.

Classic Angry Birds, tried to 3-star every level. No idea what it's like now, probably filled with in-app purchases.

Fun brain training game, played for a couple of months consistently. Some mini-games were easier than others - I hated the memorization one.