One Christmas holiday I played this to 100% in a single 14-hour sitting.

If you can ignore the cutscenes and the fiddly pointer bits and the crap sound design and the infuriatingly arbitrary upgrade system and the linearity, you might just find that what's left is an action adventure game that plays great.

This is good, honest. A single-screen puzzle platformer about a catboy who pushes boxes and punches ghosts. Also you can travel back and forth in time. Recommended!

This is GameBoy, to me. Simplicity. A pleasant nostalgia trip. Looks rad in colour mode too.

Somehow both less and more frustrating than I remember.

Genuinely got no complaints, I mean it's Dead Space, it's fuckin great, but I've already got a perfectly good version of it that takes up way less space on my little Series S.

Really into how it looks and sounds, but the writing has aged badly (amirite) and it's just dead tedious.

Got to a boss battle which felt like an achingly slow and poorly-calibrated rhythm game, after a few false starts I got the hang of it only to be hit with an instakill move right at the end. If you're going to make me replay a fight, at least design it to be fun FFS.

Oh and it told me to "keep calm and carry on" AND I'm pretty sure there was a bear doing a Ricky Gervais impression. Bin.

Like someone played OG Doom a bunch as a kid, but instead of becoming uber popular it just vanished into obscurity, and they had to recreate it from hazy memory. They did pretty good! It's creepy and baffling and mean and fast.

WTF was up with that end credits music

The menu music is better than anything in Tetris Effect, plus there's a Kirby theme

Just didn't click at all, clunky and irritating. I've got a headache, maybe that didn't help.

Tedious card deck tabletop wargame with a clipart PoP skin

Accidentally started an AI v AI game, couldn't really tell what was happening