KalKeg
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KalKeg
reviewed
The Legend of Zelda: Ocarina of Time
Third GOTM finished for April 2024. Does it show its age as an early 3D game from the 90's going back to it now? Absolutely. Is it still one of the most incredible, influential games ever made? Absolutely. The Ship of Harkinian port made this one feel like I remember playing it as a kid, with the improvements really heightening my experience revisiting this one. Hard to say much about arguably one of the most talked about games to ever exist, but I had an absolute blast revisiting my childhood in the world of Hyrule!
4 days ago
KalKeg
completed
The Legend of Zelda: Ocarina of Time
4 days ago
7 days ago
KalKeg
finished
Alex Kidd in Miracle World
Fourteenth GOTW finished for 2024. Boy howdy, did I not enjoy this one. Some of the slipperiest platforming controls I've every played in a game, combined with some absolute cruel enemy placement and disorganized level design. Why would you include such finite platforming sections in a game where the protagonist literally cannot stop sliding!? Also the boss fights were rock-paper-scissors for some reason. Never again.
7 days ago
KalKeg
completed
Alex Kidd in Miracle World
7 days ago
KalKeg
finished
Live A Live
Second GOTM finished for April 2024. I'm still not sure if this game deserves this high of a rating, but the uniqueness of the overall presentation and that last chapter/ending sequence feels like it helps elevate what might otherwise just be an average game. The polish put into this remake is stellar. The graphics are great, the music is incredible, and lots of QOL improvements and changes help to streamline and improve the experience. As with any of these "Anthology" type games, not every story is going to hit, and some are even going to be unpleasant. However, there's likely something here for everyone, and making each scenario feel different and unique really helps to keep the game feeling fresh all the way to the end. Again, that last chapter and end-game sequence (while slow in the dungeons) really made for a great finish. It may not be an amazing game, but it was a truly unique experience!
11 days ago
KalKeg
completed
Live A Live
11 days ago
KalKeg
finished
Pocket Tennis Color
14 days ago
KalKeg
completed
Pocket Tennis Color
14 days ago
KalKeg
finished
Twinkle Star Sprites
Twelfth GOTW finished for 2024. Cool concept of mixing SHMUPS with a competitive match-puzzle game like Kirby's Avalanche. I got the basic idea behind the gameplay and the controls, but I beat the entire game and I'm STILL not sure I actually knew what I was doing. Pure chaos in the later levels, and that final boss was a massive difficulty spike that I feel like I only somehow scraped through. Neat idea, cute sprites and characters, just didn't gel with this one. Maybe it's better in multiplayer.
25 days ago
KalKeg
completed
Twinkle Star Sprites
25 days ago
KalKeg
reviewed
Hajime no Ippo: The Fighting!
Eleventh GOTW finished for 2024. This one absolutely clicked with me. There is no "story" in the Story Mode, which is a shame given the source material, but the gameplay alone still held up really well. The controls are relatively simple on the surface - A to dodge, B to punch, and R for special. However, the way you utilize distance and direction using the D-Pad in this game offers a lot of variety (if very poorly explained) and makes for lots of options in how you fight your opponents. Pressing opponents without a game plan can often put your ass on the mat, so identifying opponent's patterns and taking opportunities with your openings and blocking/dodging made for some surprisingly intense moments in the game. Great looking sprites as well. Great all around boxing game, very much enjoyed this one!
28 days ago
KalKeg
completed
Hajime no Ippo: The Fighting!
28 days ago
KalKeg
finished
Way of the Samurai
First GOTM finished for April 2024. Branching narrative paths and player choice sound compelling and interesting, but the short run time and somewhat aimlessness of the story beats leaves this one ultimately feeling uninteresting and without any meaningful depth. Lots of replayability, and spending time wandering around and finding different dialogue and story options would've tickled my fancy as a one-game-a-year kiddo, but as an adult with much better games around the lack of compelling narrative drivers and the short run time ultimately left this one feeling like an ambitious idea dragged down by poor execution.
1 month ago