5 reviews liked by KaneEddy7


I decided to pick this game up again and play it for almost a week straight, and I gotta say, it's such a good game, the game does sometimes get repetitive but it's still worth playing, the ending was beautiful

I need everyone who has written off Into the Nexus to give it another shot immediately. The negatives right off the bat, it's really short, the opening sequence is a slog, and the ending is sort of anticlimactic. But everything in between the very beginning and very end is absolutely delightful. The arsenal is extremely unique and fun, the planets, while there aren't many, are varied and fun to explore, and the Clank nether-verse segments are the second most fun Clank gameplay in the series behind A Crack in Time. I understand why people were disappointed when this game came out, but looking back, it was such a fresh relief after a trio of pretty mediocre spinoff games.

It's not a bad game but it's really basic for the serie and does the minimum that you'd ask from a R&C game. The game is too short to be really interesting and feels a lot like a filler game which is a shame for a the last game that was considered canon until Rift Apart. The feeling is even stronger because the game follows the release of All 4 One and Full Frontal Assault which are TERRIBLE games. I completely understand why Ratchet fans were really worried of what would happen to the serie after the game. It has a worse gameplay than A Crack in Time that came out 4 years prior, worse weapons and worse maps. It has also a frustrating story that seems to repeat what the previous two main games told, we already knew Ratchet's decision to stay in the same situation if changing would make people suffer. But well juste like QFB, I won't say no to more Talwyn Apogee.

A worthwhile entry in the Ratchet & Clank series, but too brief to make much of an impact.

With its short length, everything good about the PS3 Ratchet games gets to shine without any filler. Unfortunately, being a DLC-sized entry that followed two poorly received spinoffs is one of the reasons the game failed to leave a lasting impression on most players, and in the eight year wait for a continuation of the story, which we weren't even certain was coming after the PS4 reboot, it was something of an unceremonious ending for Ratchet's story. Into the Nexus doesn't do a whole lot to progress the overarching story, and A Crack in Time had a much stronger ending that could have even worked as a conclusion to the entire post-PS2 narrative. Into the Nexus and Rift Apart both retread themes that were already resolved by the end of A Crack in Time.

I will give this game credit for trying some novel ideas, though. I thought the villains were decent and a breath of fresh air when the series is otherwise insistent on recycling Dr Nefarious at every opportunity. I also liked the jetpack levels and the sidescrolling Clank levels.

For some reason Into the Nexus has some really noticeable framerate issues when most of the other Ratchet games run a lot better, which made the gameplay feel less smooth than the other games in the series.

I also think Ratchet looks really weird in this game after A Crack in Time nailed his character design.

It's not one of the best Ratchet games, but it's still fun enough to play at least once if you're a fan of the series.

The game i've been asking for years,a more traditional AC experience,altought it still carries some problems of Valhalla,is a great game.