this is just like metal gear solid 4 guns of the patriots

In terms of gameplay this is probably the best of the trilogy, though that's to be expected. In terms of the story, i'm not very sure how I feel about it. It's good y'know, but I feel like IE2 had a lot more emotional payoffs, and a lil deeper at that. Though I won't deny that winning the FFI was hype as hell and it sure made me crack a whole smile, the ending was just kinda there. Instead of a lotta cool subplots converging like they did towards the end of IE2 here they just kinda kill off a bunch of them beforehand in exchange for a cleaner, fair one to one match type of ending which is awesome but i still kinda prefer how IE2 did it. Biggest gripe I have with it is Ogre Team i mean when those mfs pop up in the middle of the story they're overleveled as shit they're one hell of an artificial roadblock and made me drop the game for a while. In the end i just kinda had to grind XP which wasn't really hard but it sure wasn't all that fun. I really hate those aspects of RPGs which is why I don't usually play them much. Call me a pussy if you want (you're right)

why does the 3DS game from 2010 have gacha mechanics i fucking hate this shit

Metal Gear Solid 2 is the type of experience that is simply unmatched, you won't find anything like it.

The gameplay is a pretty logical upgrade to MGS1, a lot smoother and improved exactly where it has to be, creating a very responsive and pleasant experience which, while it doesn't measure up to MGS3 (no shit) still feels very good, at least in my opinion. I've had other people tell me that it didn't age well but honestly i'd say it did. MGS1 is really the only MGS that has suffered hard the passage of time in regards to gameplay. I feel like it's thanks to the Master Collection giving me a consistent 60 FPS with no emulator slowdowns and the ability to comfortably use any of my controllers that I had such a good time on the gameplay side of things, because I definitely recall having a harder time all of my previous playthroughs on emulators or native hardware (i hate the dualshock).

The graphics are a step down? I mean, not really... You still get a really good looking game for it's time, very well shot with awesome cinematics and generally good ambience, but you also can't help but feel that something is missing. The gripping atmosphere of the original game is kinda lost here and replaced with another, "good but not quite" one. Given that MGS2 is a game with a good atmosphere sandwitched between two games with sublime atmospheres, it really seems like MGS2 suffered the fate of being the "we're still figuring out how to properly develop for the hardware" game out of the 3. Still, while the atmosphere might not be there, i really dig the general aesthetics. Besides, some of the details are pretty insane for a 2001 game, though i'd rather not talk about them because you've probably already seen a million top 10 videogame easter eggs highlighting the exact same few details over and over because that's how you feed the machine and make the money

And the story, here's where the game really gets meaty. Metal Gear Solid 2: Sons of Liberty has arguably the best story of any game i've ever played. It's probably not an exageration to say that it's one of the best videogame narratives of all time. It's an incredibly subversive, deeply touching, borderline lifechanging and scarily premonitorial plot, written and presented in incredibly smart ways and threaded together incredibly tightly. No game will ever pierce through your chest, plunge out your heart, and then put it back in with a fierce desire to live on like this one. It's very, very hard to believe that this game was written in 2001. Everytime I tell people around that this game predicted modern society I kinda feel like a cornball, but it's really funny how it's just, true. Bar for bar Hideo Kojima just pondered his orb and saw what was coming and he just wrote that shit without missing a beat. I'm running out of positive adjetives

It's the best game of all time go play it

probably the tightest, smoothest, most satisfying third person shooter i have ever played, it looks amazing and feels amazing every step of the way, it's just the perfect length with a story that is cool although mostly superficial and surprisingly it manages to be scary at times (mostly the regenerador room or regeneradors in general which had me shitting bricks) for something that is much more action than it is survival let alone horror, plus the story improves on the original game by basically making ashley an actual character and making luis also more of an actual character

mercenaries i haven't played much but it's very fun and a great arcade-y way to experience the game's awesome combat mechanics, i also love the whole bonus content store as a nice encouragement to replay the game with different difficulties or gimmicks so that you can really squeeze as much fun as you can from the campaign in a way that feels naturally rewarding and also aids your subsequent playthroughs, never have i ever started replaying a game right after finishing it so take it as a testimony of the fact that this shit is real good

but most importantly it lets you
shoot a galician, explode a galician, suplex a galician, karate chop a galician in half, roundhouse kick a galician into a woodchipper, dropkick a galician off a window, drown a galician in concrete, throw eggs at a galician

probably the best game out there in terms of playing through the dragon ball story, but also lacking in some areas, mainly the presence of filler or the cell saga being done dirty with the lack of vegeta's final flash (why isn't super vegeta an actual usable transformation) and super trunks and goku's instant kamehameha (and unmei no hi which i had to mod in otherwise i'd combust into flames)

you can clearly see where the budget went given the massive quality gap between some of the different cutscenes

the combat is fun mostly because of how power fantasy esque it is but besides that it's painfully simple and it eventually does get repetitive, i didn't care much for a lot of the game's subsistems like food or vehicles but i guess i can appretiate their inclusion

also it feels like out of all vocal DB songs they only got the rights to use chala head chala and fucking ran with it

it's a very simple two hour trip through dopamine land and it's awesome, i really dig the aesthetics and although the gameplay can be stupidly janky at times it's still fun

i love wii sports so so much and this game just makes me feel numb, it's devoid of that charm that wii sports had and while It can still be a competent and fun sports game it just doesnt measure up to wii sports, it doesn't even have any sort of genuine singleplayer component beyond mindlessly playing some matches, it's clear that they made this thing solely with online in mind and i hate it

suprisingly fun story mode for this type of game, mostly because it's straight to the point in terms of the battles it has

besides that, what can i say, it's Budokai Tenkaichi 3, it's the best anime arena fighter ever made, period

konami really said
"what if we took one of the best games of all time, made it even better and then released exclusively it on a console that can't even run it at more than 20 frames a second"

i won't lie it's amazing to even see this game running on a 3DS but it's just hard to play at times, at least that gets compensated by the fact that they peace walker-fied it and added crouch walk and 3rd person aiming so it's equally more comfy and less comfy to play

i beat it again yesterday on a virtual machine on the school computer cause i was bored and it was the equivalent of playing on two potatoes connected by a copper wire

but, like, it's pretty good? it's as good as MGSV really, cause it's the same shit obviously, it's just kind of weird that what should be no more than a prologue for TPP is standalone game that takes about 20 minutes to complete

it's unnecesary as a product but it's a good game although that mostly derives from the fact that it leeches off of TPP's superb gameplay (because it's the same shit), camp omega is a very cool curated and atmospheric environment that makes me wish TPP wasn't open world so we would have more like it, and also the little story that you get is a really cool and an awesome setup for TPP because it is a prologue after all (and should have been a part of the main game or at least more like a free demo or smth)

as a game it's an 8 as a product it's a 6

it's a gacha so it's mid by default

but whatever, it's fine, the combat is cool if you do it casually but casual gameplay only really applies to the story, PVP and events require more skill and effort which i am not willing to put into a mobile game, and there's a lot of goddamn numbers and bonuses and i do not like it because i hate math i don't like being forced to make teams based on tags just to get boost because i'm stupid and i want to have my random ass dream team

though i won't deny that gambling for my little dragon ball dudes can be fun from time to time

the solid snake skin has singlehandedly pulled me back into fortnite and i'm glad it did because this shit is very fun, there's so many cool additions, i like gun customization the most cause me likie guns :)

it's great to have lego fortnite as a secondary mode to dump big time into along with BR, and the other modes serve well to cool off after a while on the important ones

fortnite is so back

solid snake shredding the guitar with goku peter griffin and alan wake 10/10 peak and kino

but for all intents and purposes this is just a barebones guitar hero clone, it's kinda basic but fine enough to be entertaining

would probably be twice as fun if i played it with an actual guitar hero guitar

it's outright boring it's not good it's like a watered down shitty version of lego worlds with RNG mechanics thrown in for no reason but to artificially lengthen your time with the game

the only good thing about it is the emmet minifigure they gave me for buying it