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dwardman is now playing Mega Man 4

2 mins ago


Herbert commented on Scamsley's review of Jet Grind Radio
getting good at going fast is almost always more fun than simply intrinsically going fast

3 mins ago




Herbert completed Neo Turf Masters
Of the many insidious consequences of the 7th generation of consoles amongst the most far reaching to this day is that sport and racing games remain largely relegated to the realm of franchise slop and 'bro gaming'
Once upon a time great game developers would occasionally just dip into this field and make something fun. I don't like golf, it's a beer and pretzels sport that inexplicably requires several square miles of terrain to play. Baseball is a great sport, everyone who plays it professionally has a fat ass and that's what it's all about, everyone who plays Golf professionally has a shrunken soul, Golf shrinks your soul, this is scientifically attested to. Nevertheless, Nazca, in the same year they released Metal Slug, also released a golf game, and it's cool! Just like when SEGA decided fucking squash was cool and made Cosmic Smash, which is cool. It's got that metal slug composer, beautiful terrain, mean level design and a level of immediacy and responsiveness you won't get from a golf game by a golf game company. defeat the programming, play a sports game, and no some indie game called like 'Lethal bullet league 20xx' and it's just pong with a gun and an anime girl doesn't count

58 mins ago


DeviousJinjo completed Fire Emblem: Shadow Dragon and the Blade of Light
Remarkably intact, but the worst of three ways to play the same game from a modern perspective. The first Fire Emblem has been remade not once, but twice, and both are preferable to the original for their own reasons, thus condemning the actual Famicom game to the Shadow Realm.

No matter how you decide to play it though, it's impressive how complete the first game is. The weapon triangle may not be in place (again, depending on version) and the story might only amount to a long line of places for Marth to parade into, but this is no proof of concept. Shadow Dragon and the Blade of Light is, by Famicom standards, an extremely long and well considered, innovative game. If it didn't release in the same year as the Super Famicom and an extremely major Mario game and F-Zero, it'd probably be an obvious game of the year.

2 hrs ago


DeviousJinjo completed Famicom Wars
Lmao you're really gonna make me sit here and watch the AI scroll through every menu every turn huh

3 hrs ago


DeviousJinjo reviewed Dr. Mario
The most successful of the NES's Not-Tetrises. Remembered more for its music than its gameplay, despite that gameplay being both pretty good and pretty unique.

3 hrs ago


DeviousJinjo reviewed Wario's Woods
They never let me play as Toad anymore.........

4 hrs ago


DeviousJinjo reviewed Yoshi's Cookie
Once again cashing in on Yoshi, but this time in the form of a puzzle game with some love and effort and originality. Clearly the correct choice between the two NES Yoshi games.

4 hrs ago


DeviousJinjo reviewed Yoshi
An extremely basic Almost-Tetris riding entirely on Yoshi's marketability. Other than... what it is, there's nothing particularly wrong with it. There is also no reason for anyone to play it. Yoshi isn't even on screen for 99% of it.

4 hrs ago


DeviousJinjo reviewed Super Mario Land
So like, I get that the one-ups are hearts because there's no color to distinguish them from the regular mushrooms, but why change the invincibility theme to the Can-Can? Why make the blocks so dang small? Just to recreate the dimensions of Mario 1? Still some real headscratchers with this one. At the end of the day it's still Mario in your hands. You can't go wrong with Mario in your hands.

5 hrs ago


DeviousJinjo reviewed Game & Watch Gallery
The first game used up all the interesting ones, don't bother with the sequels.

5 hrs ago


5 hrs ago


dwardman completed Mega Man 3

7 hrs ago


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