LeonFawful
2010
1996
Keep in mind that I played an Enhanced version via Steam workshop...
Sonic 3D blast is underrated, the heavy focus on exploration really reminds me of Sonic CD, the idea of saving flicks was probably the thing that stuck out.
Boss fights were also not bad with of course great music like Boss Battle 2 (You should take a listen)
Levels are unique in design. My only problem is that this game is kinda sicking to play sometimes, like the perspective and the ground titles don't work with the player in mind
Sonic 3D blast is underrated, the heavy focus on exploration really reminds me of Sonic CD, the idea of saving flicks was probably the thing that stuck out.
Boss fights were also not bad with of course great music like Boss Battle 2 (You should take a listen)
Levels are unique in design. My only problem is that this game is kinda sicking to play sometimes, like the perspective and the ground titles don't work with the player in mind
This is the weaker bundle of course when comparing to Sonic Mega Collection, but has some "Gems" which deem it worthy of playing.
Of course the main course is Sonic CD, Sonic R, Sonic the Fighters, to start with Game that everyone hates after watching Jontron's Video on Sonic R.
So to be honest, I am the polar opposite of the general opinion on Sonic R with the controls (the main "issues" with the game), now I will agree that they're unorthodox if you played something like Mario Kart but let give my in depth thoughts on it.
The controls are fine, just look at tilting the stick as soft turning and pushing the triggers for sharper turns
The constant hitting walls doesn't really hinder you at all, yeah you bounce but it not really frustrated me at all
The real issues are the lack of tracks (because of the horrible time crunch the developers had to endure)
Sonic R is solid and shouldn't be judge too hard
and for Sonic the Fighters, it's cool. I came for Sonic R & I already have Sonic CD on Steam
Also Tail's Adventure was fun
Of course the main course is Sonic CD, Sonic R, Sonic the Fighters, to start with Game that everyone hates after watching Jontron's Video on Sonic R.
So to be honest, I am the polar opposite of the general opinion on Sonic R with the controls (the main "issues" with the game), now I will agree that they're unorthodox if you played something like Mario Kart but let give my in depth thoughts on it.
The controls are fine, just look at tilting the stick as soft turning and pushing the triggers for sharper turns
The constant hitting walls doesn't really hinder you at all, yeah you bounce but it not really frustrated me at all
The real issues are the lack of tracks (because of the horrible time crunch the developers had to endure)
Sonic R is solid and shouldn't be judge too hard
and for Sonic the Fighters, it's cool. I came for Sonic R & I already have Sonic CD on Steam
Also Tail's Adventure was fun
2022
Enjoyable (depends on the season of course, the best being season 1-3 for balance and for the worst is 100% season 8 with Mauga's pay to win nonsense)
Outside of those variables, the game is enjoyable with great lore and designs for the characters, the fact that the OW team is climbing to improve the game after the return of CC now called Soft CC, weaker mythic skins with less options to customize, and the dreadful PVE cancellation.
And even though, many people will cover this game's pitfalls and laugh at it's failures, I still believe that after 3 years of no content during OW1, that OW2 will continue holding that torch of the glory of 2016-2018. Hope it gets better from here
Outside of those variables, the game is enjoyable with great lore and designs for the characters, the fact that the OW team is climbing to improve the game after the return of CC now called Soft CC, weaker mythic skins with less options to customize, and the dreadful PVE cancellation.
And even though, many people will cover this game's pitfalls and laugh at it's failures, I still believe that after 3 years of no content during OW1, that OW2 will continue holding that torch of the glory of 2016-2018. Hope it gets better from here
2017
Best Hero Shooter in terms of balance, Depth (via builds & talents), & fixes major issues which should've killed this game
My problems with Paladins is of course the game is a little... messy with cosmetic bugs, the fact it has both a battlepass and loot boxes, and it's under shitty Hi-Rez
My issues don't ruin the game, I hope one day Evil Mojo can leave these annoying aspects and Hi-Rez all together
My problems with Paladins is of course the game is a little... messy with cosmetic bugs, the fact it has both a battlepass and loot boxes, and it's under shitty Hi-Rez
My issues don't ruin the game, I hope one day Evil Mojo can leave these annoying aspects and Hi-Rez all together
2013
2013
An indie take on Silent Hill's psychological approach to horror
The game was a mod for Half Life 1 which then became a later heavily modified standalone game you can find on Steam.
Fun first person gunplay, limited sprint bar, and limited inventory
(This game can be for hardcore survival horror fans that came from the fixed cameras of RE & SH, and newcomers that are interested in the genre without having to deal with limited saves and tank controls which can feel overwhelming)
The game was a mod for Half Life 1 which then became a later heavily modified standalone game you can find on Steam.
Fun first person gunplay, limited sprint bar, and limited inventory
(This game can be for hardcore survival horror fans that came from the fixed cameras of RE & SH, and newcomers that are interested in the genre without having to deal with limited saves and tank controls which can feel overwhelming)
2017
2015
A obscure gem from the saturated RPGmaker horror game genre
Really engaging story/cast, good atmosphere, and really amazing choice of music. For being fairly straightforward in terms of gameplay from puzzle solving to dodging enemy encounters, the story 100% carries the game (which isn't a bad thing, that what RPGs need to do)
Really engaging story/cast, good atmosphere, and really amazing choice of music. For being fairly straightforward in terms of gameplay from puzzle solving to dodging enemy encounters, the story 100% carries the game (which isn't a bad thing, that what RPGs need to do)
2023
A true successor to the Dark Descent
Great decision making like using fuel for the generator, killing rats with your gun, crafting/storing materials in your inventory.
A condensed map with traps, key items, fun optional items, and worthwhile backtracking. Very Resident Evil
If you wanted the Dark Descent to be more gameplay focus than storytelling then you should consider this option
Great decision making like using fuel for the generator, killing rats with your gun, crafting/storing materials in your inventory.
A condensed map with traps, key items, fun optional items, and worthwhile backtracking. Very Resident Evil
If you wanted the Dark Descent to be more gameplay focus than storytelling then you should consider this option