For as much as the Sinnoh remakes would prove to be the worst in the series, these games were the first mainline Pokemon games that could genuinely be called bad games. They're so lazily put together that it's genuinely astonishing that Nintendo didn't step in to prevent Game Freak from releasing these earlier. There's minimal side content, not all of the Pokemon are present, and in general it has less visual detail than games released on the DS. The only new mechanic that was tried in this game (The Wild Area) didn't pan out at all. Overall, it's a poor imitation of the games that came before.

This game is really simple and isn't great, but it has a much worse reputation than it seems. It's mildly fun at times, and almost a capable game. It's not worth playing now, but was OK for a digital download at the time.

This is definitely the worst Mario Kart game. The graphics make the game confusing to navigate, and the courses are mostly below average. It's very respectable as the start of the series, but doesn't have much to offer outside of the novelty value.

This is another watered down Skylanders port, not much to see here.

Metroid, while being an incredibly important and influential game, has some very crippling problems that generally make it not very fun to play today. The game has the high difficulty of many of the games of its time, which would normally be fine, but most games prior to the N64/PS1 generation were more keen on throwing unsolvable puzzles or unfair enemy combinations at players. This makes the game feel cheap, and thus none of the accomplishments really feel earned. Thank god for the lack of a lives system. The ability to only carry 1 weapon also hurts this game, as the Ice Beam is borderline necessary to beat the game but doesn't kill enemies quickly enough to be satisfying. Overall, it can be fun at times but has a lot of problems that make this game ultimately skippable. Very important to video game history, borderline unplayable today without savestates.

This feels like a Mario Maker troll level made into a whole game.

Altered Beast is an interesting game. It was pretty controversial around when it was launched, mostly due to people saying that the game wasn't great and had a lot of issues. Hindsight has mostly proven them right. This game can be fun at times, but has a lot of tedium in most of its gameplay. It's fine visually, and a great technical showcase, but not a good enough game in its own right.

Rumble World is about on par with the first game on Wii in terms of just being dumb fun. However, it's bogged down with aggressive monetization that makes it impossible to play for more than a certain amount of time.

Definitely the worst of the Skylanders games, Superchargers doesn't know if it wants to be a terrible racing game like its 3ds port or a mediocre platformer like the rest of the series. This split hurts the game a lot, and shows how much they were running out of ideas.

Decidedly the most competent of the Burger King Trilogy, Pocket Bike Racer is a generic, good enough Kart Racer. This will never come close to something like Mario Kart but racing as the bizarre characters in this game is funny enough to grant it some staying power.

This isn't really a game, but it's a decent enough, although clunky, art tool to draw Pokemon or whatever else with.

Razor Racing is really just a worse version of Tony Hawk's Pro Skater that's on the same platform. It's not much to write home about.

Decent enough for a licensed game, but the gameplay loop gets boring relatively quickly. There are multiple different things to do, but none of them will hold your interest for very long.

Top Gear is a mediocre racing game on the Super Nintendo that never really does anything that wasn't done on the NES. It was just a racing game if you really needed one near the launch of the system.

For a party game it isn't too awful but it's not great either. The minigames are all pretty bad but if you don't have Mario Party I guess it would work.