I absolutely sucked at this, but I had a good time

Made me laugh and had fun with it but my god this gets tedious

I think this game suffers from being a metroidvania. The puzzles and mechanics of the game work really nicely and felt good to play, unfortunately the movement system is sluggish and not very fun when you're navigating a map! It becomes a chore. I think I would've liked it more if it was level based, or if there were more warp points, but if it wasn't a metroidvania I probably wouldn't have picked it up! So yeah.

YEAH ALRIGHT IT's pretty good. The writing is fucking fantastic, the music is also fantastic. The gameplay ranges from terrible to good. Goodbye

While the art style and feel of this game is absolutely lovely, I wasn't loving it for a lot of the time. I look forward to replaying Link's Awakening because I loved that game so much and think of it fondly, but it was also my first top down zelda game (not counting spirit tracks). This for the most part just felt like some good top down zelda, it was decent! The kinstones were annoying and I didn't really like the overworld puzzles too much here which is unusual for me. I was getting tired of the game and then I hit the fucking jump button area. suddenly I loved the game and was a very happy boy, I loved it, good jumping dungeon exploration and nice little puzzles. i breezed through it. The last dungeon is then also quite good but doesn't reach the heights ( O . O ) of the previous dungeon. If it wasn't for the jumping stuff this would get 5/10. only oracle of seasons and ages to go for top down zeldas now!!!

Plays really nicely for most of the time, to an incredibly impressive degree. Wears its Rayman influence on its sleeve and absolutely does it justice. Unfortunately it crashed for me right at the end of the final level which was knd of annoying, and also, sometimes the design just feels a bit awkward or frustrating, which is all the more annoying when there's some really fantastic stuff in here!

If you like 2D platformers, get this game! Super tight controls, I found it charming, and although it isn't perfect it takes a lot for a game to make me want to 100% it, and I knew I wanted to do it pretty early on because I was having so much fun. Getting a mombo combo is always satisfying, I found myself getting one when I didn't need to anymore for that screen just because it felt good! That's good game design. this is a 2d platformer with metroidvania elements and I think it does a fucking good job of mixing those things nicely. I actually wanted to backtrack! Fuck you ori

Mario Wonder manages to make transformations good and fun, which means this is Mario Odyssey except not mid

LOVEFD IT you jump, eventully jump again and then jump AGAIN and explore a map. LOVE IT

Unsure why the elephant game for children has such an intellectual story. I wasn't really paying attention and then at the end there's like, musings on democracy and you're suppressing a robot uprising? weird just let me shoot peanuts and push boxes around until I solve the puzzles

This is very clearly post-undertale and felt less obnoxious than what I've seen of undertale... I should try that game properly myself one day but anyway. this game is okay! quite charming and made me smile/chuckle then sometimes made me go :| while I played it. mechanically it is not very interesting but it looks cute and is not very long. I was ready for it to end and it made me feel emotions at the end which was a surprise! Back to Mario Chunder

This runs so well on switch! I think this is an amazing game gameplay wise. The story is kind of erm um not good? it doesn't seem to be able to decide on who the audience is, there's a lot of this that feels like a child could play it and it's a bit wink wink ha ha jokes for the adults and then you get an extended sequence where you drag a sentient toy elephant to the edge of a cliff while it cries in a cutesy voice and says 'I don't want to die it hurts!' etc. LIke, the gameplay is good enough to make up for the bad plot, but the plot is quite in your face here hahaha. The gameplay IS brilliant though and is probably one of the best couch co-op games there is, you'd be doing yourself a disservice if you play co-op games and skipped out on this. The first few chapters have a lovely sense of progression to them with you moving towards the house and then it kind of just goes, whatever, teleport to this land and it's fine but lost some magic for me. the clock llevel was boring and I ddidn't like it so it was bad, the rest of the levels were good but the first few levels were probably the best one s good game

More fun than I expected because you could manipulate the game into letting you do what was essentially 5 jumps without touching the ground. Despite being very ugly this was charming and I like that it is inspired by the mascot for a children's hospital :)

I liked this but I think it might just not be for me! I think it is very good but yeah, just not for me. I put the cheats on after about 3 levels and I got sick of getting knocked castlevania 1 style into bottomless pits and after I turned on mario mode I had a better time with it. I like that it exists I think it's just not my game, I have milk on my lips