26 reviews liked by Mattvac


the woke left won't let me fap my boner.

ironically, it felt like this game never drilled deep enough into its main mechanic to become anything more than good at best. ost was slapping though.

This review contains spoilers

God of War is a spectacular game. Right off the bat, the story and characters are very engaging, and the world feels beautiful to experience. The action, while taking a while to reach its peak, is pretty fun for most of the game, except during a stretch in the middle of the game right up until you get access to a new weapon. The story also got a little boring for me toward the middle of the game, which could be attributed to some drawn-out "platforming" sections and one or two tedious puzzles, both of which not advancing the story much. On the other hand, the game is full of dazzling cinematic sequences and unique boss/enemy encounters, namely the fights with Baldur, the big dragon fight on the mountain, the boss fight in the underworld, and pretty much any story-heavy cutscenes. However, sometimes these sequences and encounters reached such great levels of excitement and hype that returning back to the more basic portions of the game, sometimes immediately after, felt jarring and sluggish in its poor pacing. Another part of the game that I think could have been better was the side quests. I know that the side quests are optional for a reason, but it didn't feel like the game gave enough of an incentive to complete them, especially since their gameplay felt like such a drastic decrease in quality from the main levels in both length and difficulty scaling, ahh but I digress. This game is super solid and fun and I'm excited to play Ragnarok very soon.

didn't break my brain like mgs2, but still got me in my feelings all the same. 🫡

i would still have no idea this game existed if i didn't accidentally stumble across the legendary theme in a vgm bracket. that song had me creaming!

i was hoping i'd enjoy this more than i did, but it's pretty rough in some areas. my overall experience was still fairly positive since the game only lasted about 5 hours and never bored or annoyed me. short and sweet 🍭!

this is definitely the best 2d mario since mario 3 (imo). i'm more of a 3d mario person but this game still scratched that itch for a fresh mario experience i've been craving.

i really wish there were different mini bosses (NOT the koopalings) instead of bowser jr. and wario was playable. playable daisy is a huge win though.

edit: after 100%ing this game and thinking it over, i'd say it's my favorite 2d mario game.

Damn what an experience. Creepy! First off, this game clearly ripped off dead by daylight in several areas. Bahaha nahhh could you imagine? Jokes that aren’t funny aside, going into this game completely blind, other than midwich elementary school (dbd map), was really cool and fun. The controls were difficult to adapt to at first and the combat was pretty simple, but after getting passed that, I was able to fully enjoy this game’s true strong suit: the atmosphere. The music and visuals hit just right at so many key moments, and when it comes to the story, I became invested way more than I expected to. As a player that likes to explore every inch of a world, I enjoyed how Silent Hill rewards an observant player. I regret that my observation skills failed me when it came to getting the game’s worst ending possible. Agh! I’d hop right into a new playful to try and secure the best ending if I wasn’t looking forward to playing Silent Hill 2 so much. But yeah what a spooky spine chilling game with a couple of interesting cooky characters.

This game was so fucking bad even as a kid