Well preserved gems of yesteryear that are great fun, and infinitely playable, though many do serve as a reminder that one of the best things about video games are the endings. Looping until a kill screen brought on by too many points just isn't that conclusive. Play for Dig Dug, Xevious, Splatterhouse Wanpaku Graffiti, and the perfection that is the demake of Pac-Man Championship Edition. Maybe hesitate to remind yourself of Galaxian's slog to a high score.

Definitely on the clunkier side of the GBA 'Vanias, mostly as a result of attempted innovation (the good if somewhat fiddly card system) and poor planning for the specs of the original system (it really is too dark, and the whip really is too thin). Still a great, layered experience, and one I'll happily return to given the chance.

Nothing clever to say. All the dlc is out, the game is done, I've played it to oblivion, and I can't imagine there ever being a game as good as this is at being this sort of game ever again.

A fun enough time, not necessarily the most intuitive but always gives you plenty of bits to do or see while you make your way through. The ending run kind of sums up the puzzles, in that ultimately you can just brute force it all.

Mr Driller DrillLand is kind of an odd duck, having a very broad selection of ways to play some Mr Driller good times, including a VERY enjoyable Tower of Druaga tribute, and I don't think there's a better way of playing Mr Driller out there. But it's presented very poorly, with a very cheap feeling to the localisation, cutscenes, and bonuses that are all just the absolute bare minimum, save the fun ending cinematic.
But I mean.... it's all in service to one of the best puzzle games out there, so can't complain.

I liked it more than I expected for an incomplete abandoned project, and loved some puzzles, but so much of it felt like bashing my head against a wall.

2008

So many games in one, and all of them quite naff. Creature creator has fun to it, mind.

Jank, but that GOOD jank, you know?