The greatest fighting game ever made.

Way overhyped as "one of the best dragon ball games"; gameplay is unique but slow

Never played a game that made me immediately want to jump right back in and get a better run. If the controls & Pikmin AI weren't as frustrating it'd be easy 5 stars, but of what I've played this is easily Nintendo's most underrated gem. (All ship parts in 22 days)

This game does not deserve to get as difficult as it does when the controls & Pikmin AI are as spotty as they are. Still super enjoyable

It's genuinely unbelievable how a 10-year wait for a Pikmin game was worth it. Literally every single complaint that anyone could ever have about Pikmin is addressed & fixed in some way or another, great accessibility options (from a gameplay standpoint). Oatchi's a great new way to have a second captain, and the limit of 3 Pikmin types was a really interesting way to balance the game. Although the music was pretty lacking outside of the main theme, the game's areas & sound design was great.

This game makes you think it's over like 5 times before you actually finish all the content. Most modern Nintendo games that aren't premiere releases usually suffer from a lack of content, but good lord this game has so much to do. A 2-part campaign with huge areas & tons of caves, extra post-game campaign, a tower defense mode with a load of levels, and lots of really tough challenges.

Overall, outstanding game. I really hope that over time, Pikmn 4 gets all the flowers it deserves. I'll die before I stop recommending this game.

Conceptually insane & hilarious concept with great execution. Super fun and addicting battle royale, can be enjoyed by anyone with or without F-Zero experience. Here's hoping Nintendo remixes more of their classic games with modern twists, and that they don't take this game offline in a year

Despite playing this daily for upwards of 60 hours total and being engaged the whole time, I didn't enjoy this game as much as I should've.

"There's too much to do" is an insane thing to say, especially for a $70 Switch game, but for me it's true for this game. I felt extremely overwhelmed by everything going on in this game. I way preferred the focus on exploration and discovery in Breath of the Wild rather than this game's focus on giving you a fuckton of tools and telling you to do whatever you want with them.

Hearing that I'd played the 2 best dungeons first, and Pikmin 4's release was what really killed my time with this game. I'll likely come back to it at some point soon like I did with BOTW, but for now I'll say TOTK is a very well-crafted but overwhelming experience.

Great visuals and fun for what it is, but this is very clearly a game meant for children, not the teens & adults that played Lego Star Wars on the Gamecube as kids. The lack of difficulty made this pretty boring.

Maybe it's because I didn't grow up with it, or mad cause bad, but I hate how this game controls.

If playing as the Predator isn't fun, I don't even want to know what playing as a footsoldier is like

For me, it's rare that watching a game can be just as fun & exciting as playing it. Nidhogg is one of the sickest games out there.

Taking this game down is one of Nintendo's craziest movies in recent history. Man this game was so much fun

The big missions/set pieces in this game are outstanding, and the new gameplay additions are awesome. Really wish there was more to do after 100% besides crimes, Mysterio challenges, and starting a new save.

The Wii U's software was extremely underrated prior to most of the library getting ported to the Switch, but I don't see this game making it off its home platform anytime soon. A stellar launch title & outstanding multiplayer game.