Minispark2929
BACKER
2022
2020
2018
VERY good game. If you want to do something, you probably can. All NPCs are mortal at all times, which is entertaining, even if killing them might not affect the story too much. Other than that, everything is weighty, progression is satisfying, and the story is good, if a bit predictable. Feature rich.
2016
2018
2020
2018
2020
2017
2021
Really good combat, with noteworthy combo systems and great flow. The story, however, was unbearably slow and tedious, with characters doing whatever the hell they wanted, most of the time. It felt like it didn't want its characters to be one dimensional, so it gave them one extra character trait to base their personality around. For the male main character, he REALLY likes ONE SPECIFIC in-universe branded plushie. It is brought up multiple times throughout the main and side missions, and at one point he stores a delicate McGuffin inside a plush he handmade because "if it's in there, I know I'll be delicate with it". This type of stuff would be fine if he showed any of these character traits outside of these set windows, which he doesn't. The other characters aren't much better. A lot of critical plot pieces can be resolved just by talking, which the male main character attempts to do with almost every character he meets, proving that the writers knew of this flaw and decided to brush it off. When there eventually is a big pow-wow, the other characters say, "sorry, I guess I should have listened" and they are instantly forgiven by everyone. It's just a mess.
2018
Quite an interesting little game, but I really liked it. It put me through the full range of emotions: shock, relief, awe, sorrow. All without a word uttered. The devs really have something special here, and although I don't believe this game could be classified as a must play by any stretch, it tells a very nice story in a polished, condensed format that overall is just nice. An easy recommend from me.
2022