The fact that German psychiatrists proved that this game can alleviate depression symptoms is so wild to me

I totally understand why some people prefer Galaxy 1 over Galaxy 2.

But honestly, I think Galaxy 2, despite not having as rich as an atmosphere, wins me over for quite a few reasons, the biggest one being that there are less stars in the levels, which you would think is a bad thing, but because of this, you don’t have to play one level for an incredibly long time, Galaxy 1 was fun, but doing the same level 5-6 times could get a bit boring, in this game, the most I had to replay a level was 3 times, (granted I haven’t 100% the game yet) I just find that Super Mario Galaxy 2 feels a lot more fast paced then its predecessor, and I mean that in the best way possible.

Wow, what a solid start to this game! I hope the rest of the game lives up to it!

This review contains spoilers

NOTHING HAPPENS

or characters randomly die off for nothing but shock value

7/10
Would’ve been an 8/10 if you didn’t FUCKING TRIP UP CONSTANTLY

Unpopular opinion: This game isn’t bad

After replaying this game recently, I really feel like I was a bit harsh on it.

8/10. A solid experience

My biggest issue with this pack-in title is that it’s a pack-in title

I have a lot of fond memories with this game, but Jesus, it’s probably the most mid Mario game ever made.

Super Mario World, but it’s shorter, has no color, lags constantly, has a physically painful final level, and is a direct sequel to one of the worst Mario Games ever made.

8/10 I’ve replayed this game more times then I’d like to admit

Basically takes what worked with SMB3 and is given better level and world design

In my opinion, the first truly exceptional Mario Game