My personal favorite of the Stalker games due to the faction war system. It's an improvement over Shadow of Chernobyl in most areas, except the gunplay. That was transitioned into a system where it encourages you to stick with a single gun and upgrade it as opposed to having to trade guns out as they wear out.

Shinji Mikami's spiritual successor to RE. Great game, that is unfortunately held back by the plethora of cheap feeling deaths that you'll experience. This is the definition of a fantastic idea that's held back by a shaky execution.

Phenomenal horror game, and a soft reboot of the RE series. There is very little in common with the rest of the franchise, until you get to the Not A Hero DLC. Village retconed part of the story, and it does hurt the narrative since Ethan was designed to be "Just a dude in a terrible situation".

The best of the Stalker games. It improves on everything that Clear Sky introduced, except for the faction war system which was, unfortunately, cut.

A solid JRPG, with lots of grinding, and one of the best monster collectors I've ever played. The DLC bosses, are that classic JRPG tedious, with the hardest of which taking me upwards of an hour to beat.

Controversial opinion, but Cyberpunk has been of the best gaming experiences I've had in the last decade. It was hard for me to pull myself away to play anything else. My biggest complaint is that the story is too short.

Such an amazing horror experience, that all fans of the genre should experience, even non fans of the franchise. The only real complaints I have with it are the gutted 2nd run.

Easily one of the weakest entries in to the RE franchise. Plot forces characters to act outside of how they normally would act. Performance on PC isn't good. It felt more like they had assests ready for RE4R and wanted to put something out to tide fans over

It's Skyrim, what do you expect? Shallow characters, striped away RPG mechanics, and yet I still love it. Turns out being infinitely modable is a life saver.

The definition of Eurojank. Amazing atmosphere, and an interesting setting, but the gunplay is it's weakest point. Don't go into this game without one of several mods that fix the stability, and gunplay.

This game invokes such a love/hate relationship. Gumi is always trying to squeeze extra money out of you, and yet its still fun. Lots of great character designs, and a shockingly good story considering it's gatcha.

This game will forever hold a special place to me. It came around at the right time, and resonated with me. The characters are fantastically written, the combat is satisfying, and the music is fantastic. If I had to find a fault, it would be that it's too easy.

The most popular GTA, and I don't know why. The characters are caricatures at best, and the narrative is all over the place in quality. Any time Trevor became the focus, the quality takes a nose dive.

An interesting point in RE history. This entry marked the turning point where it went full ham action. it's a solid title, but the transition caused it to lose the charm and cheese of the original trilogy.

The first of the Metro games, and a spiritual successor to S.T.A.L.K.E.R.. Overall, it's a solid game, that's a great example of eurojank. It loosely follows the novel of the same name, but cuts out some of the longer sections. The atmosphere, and setting are phenomenal, though the Redux version is overall going to be the better experience.