Close to Masterpieces / Games Rated 90+

I am very picky with my Masterpiece list, or as I call it my "All-Timers" list. I have 12 games I have listed as Masterpieces, and the games in this list are rated 91+ and almost made the cut. These are my next favorite games behind my masterpiece list. These are games that I was very close to giving my Masterpiece seal, but didn't quite make it. I have tried to list the reasons why but for some of them it was very difficult. When is a game is special enough to make it an all-timer, it's more of a feeling that you can't put into words.

So this list is more of explaining why I don't have them listed as masterpieces, which means I have to point the flaws of these games (though they are little). For a more positive review and legitimate reasons why they are rated so highly, you can check out my actual reviews.

As grand as this game was, I felt a liiitle bit of burnout at the end of it. I ended up putting it down for over a month and when I came back to it I only had about 2 hours left.
99/100
Originally did have this as a masterpiece, but for some reason it felt wrong to have it alongside Ocarina.
98/100
I originally did have this game as a masterpiece for its perfectly executed, infinitely replayable gameplay. It lacks a story, but it doesn’t need one to make it great. The reason I took off masterpiece level was just because of how frustrating it can be.
98/100
The story is complete nonsense. I love it, but it is nonsense. As a child it didn't bother me but as an adult I can see it's faults. Everything else is perfect though.

97/100
Celeste is very near and dear to my heart. It's hard to explain why it isn't a masterpiece.
97/100
A few glitches were too frustrating for me to give this one a seal of masterpiece.

96/100
This game had amazingly cinematic gameplay moments, but the actual in-game cutscenes were.... not great. The characters just stood away 5 feet apart and talked to each other. It could've used more fluid and realistic cutscenes. Especially after playing comparable games like Insomniacs Spider-Man, God of War, and Alan Wake, fluid cinematics adds a lot of flow from gameplay to story that this game lacked a bit. It wasn't too bad, but it was noticeable enough to break immersion at times.

96/100
The card gameplay was overall excellent, but there are other roguelike card games that have better gameplay and more replay value. By the time I beat the game and was done with the story, I was ready to put the game down. Which is weird, because that's how most other games are and I wouldn't knock them for that, but I think an important element of Roguelikes is replayability, and this game just didn't quite have it.

95/100
The only real critique I have of this game is that I think the first one is just better. I like the lower stakes and the more personal story of the 1st. This one is still a grand game and a mighty development achievement, but even in those two respects the first still outdoes it. I don't wanna take away from Ragnarok, because it is special, but the novelty was just slightly outdone by its predecessor.

93/100
Combat was not great. It's such a shame. If the combat was even a little bit good then this would be an all-timer. But it goes to show how strong every other aspect of the game is that even with boring combat I think of it so highly.

93/100
Don't think it's aged too well.
90/100

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