The game that brought emotion to legend and showcased the possibilities of a narrative in a 3d world. Playing back today is difficult with certain baffling mechanics but still holds importance in industry.

You will have to trail, wait, hold down buttons, and sevearl other minor inconveniences. But the characters, storyline, 1800s shooting mechanics, world development, and multiplayer are more than enough to carry this experience.

An ambitious approach to combining time management with classic Zelda mechanics to make an emotional and unique experience. The "newness" of the genre occasionally lowers the engagement level but has enough novelty to carry it's weight.

A somehow super relaxing yet stressful game of time management, social building, creative outlet, and resource gathering that all works together well.

It's easy to get boggled down by current development, player base, hackers, and more time sensitive issues, but taking a step back and appreciating the game at face value shows all that it accomplished. Your fondest memories of this game exist and they showcase near perfect execution of a team fighting game with well thought out classes and charm.

A simple objective of slaying zombies with any weapon that's near turns into a game always fun to come back to. The repetition and lack of level diversity can halt longer play sessions but playing in bursts creates many memories.

Mechanical peak of Mario Kart gameplay from MK8 combined with more stages and a robust battle mode. Topping an almost flawless entry like this will be a difficult feat.

A vast adventure filled with extremely fun boss fights and wonderous structures/biomes to discover. Only bumps are the difficult building mechanics and discouraging of certain playstyles through difficulty. Other than that, this is an outstanding solo or multiplayer experience.

Exciting adventure that continues to surprise with more content even 30 years after release. Music and sprite work creates a desperate yet enjoying atmosphere with improved mechanics from prior titles. Only flaw is it's tendency to somehow both be blatant and unclear in directing the player.

Theme and tonality is this game's strongest element and gives reason to pick up despite the more mechanically sound platformers of the time.

A plethora of levels that almost all feel expertly designed. The pack in multiplayer and minigames makes this the one of strongest candidates to return to in the NSMB lineup.

A simple mechanic that is built off of for an arguably too short experience of an otherwise tremendous game.

A fresh and lengthy experience for both solo and multiplayer. World design/mechanics are just small scale enough to work well in a level format. Music is incredible.

Some of the most fps fun I had growing up with stages and levels that stick with me today. Local progression system is frustrating and so is the spawn killing, but the shooting mechanics and weaponry are still some of the best today.

A game that showed the difficult act of combining a retro theme with modernized platforming and level design. The game you remember from the NES despite playing much better than one.