2020
A brief point-and-click adventure simplified to be more intuitive while maintaining that classic look and feel with some charming pixel art and animation/effects (I particularly love the crouch-down-wearing-a-dress motion in the second act that has a fluidity and roundness to it that feels unnatural for a cluster of a few tiny squares).
From what I know of Calvino's book that the title is referencing (that I have yet to read), the game seems structured somewhat similarly, but the stories presented are grim tales in which societal injustices lead to great personal ruin, taking that idea of a novel about the pleasure of reading novels and twisting it to point at the allure of tragic narratives and its melancholic function as an empathy vehicle.
From what I know of Calvino's book that the title is referencing (that I have yet to read), the game seems structured somewhat similarly, but the stories presented are grim tales in which societal injustices lead to great personal ruin, taking that idea of a novel about the pleasure of reading novels and twisting it to point at the allure of tragic narratives and its melancholic function as an empathy vehicle.
2018
2023
2021
1990
2020
2020
A neat enough way of conveying the idea of mixing ingredients trough gameplay by putting a match type game in a looser state. It is definitely carried more by the cute pokemon art (except for pikachu, that looks like some weird big headed puppet monstrosity) than anything else, because it never asks too much of you, even after introducing three or four new types of "puzzles", so it can get real boring really fast.
2020
2019
2020
2022
2022