2021

"Imagine choosing what I want to be?"

Open worlds are consistently constructed with power fantasies in mind, so to take this genre — that excels when you're adrift, guideless, confronted with daunting expanses of a world unknown and the frightening amount of options that comes with that — and frame it as an introspective coming of age story feels revelatory despite being the most fitting narrative choice to make with that mechanical foundation.

And, yeah, the game takes a lot from the Breath of the Wild school of design, but it a has a deep understanding of what made that great (it guides you almost entirely by landmarks silhouetting the horizon; is confident on its vistas and history as a reward in itself; understands the value of empty areas as negative spaces; and never center stages repeated activities), so it can stripe away core aspects of that formula and not only make it work, but find its own essence.

Definitivamente é um jogo de Laurinha Lero (o que é um grande elogio).

S W E E T
D A I L Y
T R E A T
S H A R E
M A K E S
G R E A T

Feels like a game you would accidentally find in your cool aunt's computer in the 90s.

2022

I beat this game without ever going back to a previous stage, thus defeating the roguelike as a concept. So you're no longer allowed to make more, sorry...

...IS WHAT I WOULD HAVE SAID, but other stupid games came out so I had to stop playing. I've only reached the second phase of the final boss. (ᵕ̣̣̣̣̣̣﹏ᵕ̣̣̣̣̣̣) Unfortunately the roguelike lives.

A game about traversal that starts wide and satisfying, to then become narrow and rigid in varied ways in different moments. A simple but compeling use of its single chosen verb to enhance the dramatization of a very straightforward story, one designed to raise awareness of environmental issues regarding the gibbons, to emphasize what was lost.

For a game called HORIZON you sure don't look at it a lot, cuz there's no sightline based exploration amirite!! [frantically looks around seeking affirmation] got em

I doubt you could even imagine it.

Esperando surgir um Zach Gage brasileiro pra adaptar isso pra gente.

Impossível dizer se é trash ou a mais fina arte.

Achei curioso terem chamado o novo WarioWare de Bayonetta 3.

Joguei uma partida. O caos reinou. 10/10.