Potajito
BACKER
2023
Beautiful art, but that's it. There is a barely a game there. Puzzles are in the way and don't feel rewarding or designed at all. Puzzles for puzzles sake. Voice acting is pretty terrible, and, while you kind of get used to it, it's still bad, like the actors are not native, or have strange accents... it just feels odd.
The game struggles to find what kind of game it is. I guess is sort of a point and click game, but without pointing. Adventure games use the pointing in order to build the world and give more dimension to the interactions, but here there is only one dimension to interact with, so there is barely any interaction, other that go to x press y, solve a puzzle/watch a cutscene and repeat.
It's a shame, because the game is really gorgeous visually, but there is not much game here.
The game struggles to find what kind of game it is. I guess is sort of a point and click game, but without pointing. Adventure games use the pointing in order to build the world and give more dimension to the interactions, but here there is only one dimension to interact with, so there is barely any interaction, other that go to x press y, solve a puzzle/watch a cutscene and repeat.
It's a shame, because the game is really gorgeous visually, but there is not much game here.
2023
Really solid platforming game. Charming, cute nice difficulty curve. It inherits a lot from Talpa's previous game, Mail Mole (the platforming is similar, the focus on speed running/races, the hub) but it makes sense that it does, and it doesn't feel like a dlc or a lazy cash in.
It's a bit on the short side, but if you are a completionist/speedrunner you can easily double that.
It's a bit on the short side, but if you are a completionist/speedrunner you can easily double that.
1996
2023
Good game, has like 4 or 5 WOW moments, and I enjoyed it, but it's a bit of a one trick pony, as in, it has clever ideas and mechanics that I think could have been expanded/exploited a bit more. Also lots of puzzles feel like you glitch them without really understanding them.
I didn't get a single thing about the story.
I didn't get a single thing about the story.
2023
2022
2023
Better than D3 on release, but I doubt it's better than D3 on its latest form.
I miss the matchmaking from D3, and D4, for being an "mmo" of the likes, it doesn't feel very social.
Lots of things that don't work for me, like itemization, build/loot diversity, balance all around...
Other than the art, it doesn't really feel like an upgrade, at least for me.
I miss the matchmaking from D3, and D4, for being an "mmo" of the likes, it doesn't feel very social.
Lots of things that don't work for me, like itemization, build/loot diversity, balance all around...
Other than the art, it doesn't really feel like an upgrade, at least for me.
2023
It's OK, but Deliver us the Moon was much, much better. On this one, the scope seems too much; not really a super big leap, but this time there are other character models (horrendous), feels too long, mechanics get stale fast and has a janky feel that Moon didn't had.
Also, it is time we ban laser puzzles from games, please.
Also, it is time we ban laser puzzles from games, please.
I tried this like... 2+ years ago and didn't like it (didn't like it with a controller, unplayable on a wheel). But recently I gave it another shot and controller is sooo satisfying and wheel is super fun (great ffb, much more engaging, hard and rewarding than controller).
The online part I don't care so much, I just drift around trying to hit the gold medals and collect some cars. My only gripe really is not having licensed cars.
Also, VR works quite good.
The online part I don't care so much, I just drift around trying to hit the gold medals and collect some cars. My only gripe really is not having licensed cars.
Also, VR works quite good.