53 reviews liked by PurpleStar


I'd honestly give the game a 10/10 solely for its movement and momentum physics. I would honestly love to see a custom workshop for this game, cause some people could design some really fantastic stages that could implement the physics. My biggest issue with the game was really the fact that it's really short, with it pretty much being a port of the flash game. The enemies are pretty basic too and can be killed easily with the abilities you unlock later on. Aside from that, definitely worth the 10$ price.

Despite the cryptic nature of the game and the fact that I had to look up a guide for several of the puzzles, It's definitely very impressive for the time it came out, especially being developed mostly by one person. The sound design is absolutely crunchy in the best way possible, the gunplay is actually neat and satisfying when pulled off right, and the visual rotoscope style is entertaining. The game is really short when you know what you're doing, but when you're playing for the first time you might get stuck sometimes. The checkpoint is mostly fair and starts you right back where you died. It will definitely piss you off, but it's an overall nice experience.

For such a simple gameplay loop of burning things down and then buying more stuff to burn, it manages to keep your attention with all the fun combinations and variations you can have with how you burn things down. It's really short, but doesn't overstay it's welcome.

Toby Fox has and will continue to have my full attention.

Godspeee you small furry bastard.

Legendary puzzle game and one of the few of its kind.

Need to do co-op one day.

Very cool experience, even if short. Sequel is much better in most areas.

Respect for what it does even if admittedly it's a bit too difficult for me at its late areas.

Doom

2016

Me shoot gun, me kill demon, me happy

Big respect for what it did but it's probably not for me.