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JRPG/VN fan who is constantly looking for a new obsession.
Personal Ratings
1★
5★

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GOTY '23

Participated in the 2023 Game of the Year Event

Noticed

Gained 3+ followers

GOTY '22

Participated in the 2022 Game of the Year Event

Elite Gamer

Played 500+ games

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Being part of the Backloggd community for 3 years

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Played 250+ games

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Participated in the 2021 Game of the Year Event

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Participated in the 2020 Game of the Year Event

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Played 100+ games

Favorite Games

Chaos;Child
Chaos;Child
Kingdom Hearts II Final Mix
Kingdom Hearts II Final Mix
Final Fantasy VII Rebirth
Final Fantasy VII Rebirth
Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth
Robotics;Notes Elite
Robotics;Notes Elite

562

Total Games Played

000

Played in 2024

002

Games Backloggd


Recently Reviewed See More

Probably the greatest game of all time

Toshiro is such an amazing character, what a pleasant surprise.

This review contains spoilers

Pros:

+ Overall script and storytelling is excellent. Dialogue is frequently great, characters are likeable and easy to get invested in, and the mystery unravels in consistently reasonable and suspenseful ways.

+ Combat is fluid, with the two styles presenting nice modes of play in regular gameplay, even if the Tiger style is clearly more beneficial in usual fights. The bosses are a nice blend of your usual beefed up brawler fights and some more mechanical fights such as Amon.

+ Minigames are a joy to spend time with, especially drone racing, which is loaded with customization and stages. Kamuro of the Dead is a nice old-school style arcade shooter, Paradise VR is a fun Yakuza-based roll the dice minigame, and the usual Yakuza mainstays like the batting center, darts, mahjong, and more are fun to mess around with.

+ The graphics are beautiful, with the character models of characters like Yagami being insanely impressive, as well as the overall lighting of the game being a huge standout. The effects and animations are as stylish and fluid as ever, and the overall presentation of the game is solid.

+ The music is bloody incredible, with many tracks standing out, such as "The Flower of Chivalry", "Drumfire", or my personal favorite, "Penumbra".

+ The interaction and amusement given from side quests and the return of Yakuza 0's friend system is great, putting most games presentation of side quests to absolute shame. Enjoyment is frequently derived from the writing of side content in this game, with nearly all of it being some form of funny, insightful, or interesting.
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Neutral:

+/- Mortal wounds are an interesting idea, and for the most part add an element of strategy to the game's combat, requiring you to be careful when an enemy is going to do a long attack which will result in a part of your HP being permanently depleted until use of an item or visit to the sewers will allow it to be restored again, but it's also an arguable annoyance and could be implemented better.

+/- The QTE chase sections are a quick break from the usual brawler gameplay and are often times entertaining but do lack a little bit too much input, and the game could benefit from having less of them or making them more mechanically involved like in Yakuza 4 and 5.
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Cons:

- The tailing missions are absolutely horrendous. Seriously, these are atrocious, not to mention the astounding number of them in the game, which is about twenty or so. Simply put, this is the WORST part of the game, there is too many, they aren't very involved, and too many of them last far too long. Cut down on the number of them, make them shorter, and add a few more mechanics to them and they would be fine, but as it stands, this is awful.

- The Keihin Gang isn't entirely a bad mechanic, in all honesty, I kind of like them, so why are they listed as a negative? Well, for one, you can't turn them off. What this means is that they will always, throughout the whole game, consistently show up on the map with a threat meter, meaning more enemies than usual will be after you. This is an incredibly stupid decision and I have no idea why it was made, as I really do think this would be a fun mechanic if it was able to be turned off and on in Yagami's Detective Agency room, allowing you to choose whether you want to or do not want to spar with them at the moment.

- There are a couple filler sidequests that are forced upon the player when they absolutely should NOT be. Many games, including Yakuza games have quick little quests to introduce a mechanic or serve as a quick break from the main story while still arguably fleshing out one of the more important characters, and I frankly have no problem with that, especially when done right. This game does have a couple moments like that which are completely fine, such as the two Kaito arcs "Captain Cop", and "Partners", both of which serve to flesh out Kaito in-between the main story. Another example is "Paradise VR Unlocked", and "Justice is Sweet". The former existing to introduce the player to the Paradise VR minigame while using it as an obstacle to beat to progress the main story, and the latter a very quick moment of humor involving some of the more story involved characters. I find these to be fine, however, this game also has a few forced sections of filler that have absolutely NO reason to be required to progress the story. To name the most obvious three, "The Darkest Place", "The Socialite's Secret", and "Master and Pupil" serve ZERO purpose in the main story, and could easily be moved as legitimate side quests and nothing would change, but for some unknown reason...they're not. Dumb.
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Conclusion:

For the most part, Judgment is brilliant. It's an excellent mystery story, a fun videogame with great brawler combat, entertaining side content, fantastic music, and beautiful graphics and presentation. However, Judgment also has some obvious flaws that are especially infuriating due to the nature of them being very avoidable from a developer and game design perspective, but despite this, the game is absolutely worth your time and another great entry in Ryu Ga Gotoku's catalogue and Yakuza's long and varied history.

Overall score: 8/10