Second part of the ''Third era'' of Touhou Project, this time Reimu and Marisa have to investigate incidents regarding spirits coming out of a geyser by going to the depths of the very hell itself.

This is my favorite Touhou Project game not counting spin-offs or fangames, gameplay is derivated from Mountain of Faith with 3 shots among the 2 playable characters but with the twist that we are gonna be having an specific partner which changes dialogues against bosses, endings and also changes the patterns against the Stage 4 boss.

Music is so on point, I could say this is my second favorite music in the entire series (Barely beaten by Imperishable Night) Stages 2 and 4 soundtrack are so good.

This is also my favorite cast in the entire series, from Yamame to Okuu and Orin, some youkais have actually really interesting backstory, specially Parsee and Satori.

Oh yeah, and this game is actually a sequel to Mountain of Faith, in the EXTRA stage you get more details on this :)

Tho, this game is also one of the most punishing and hardest in the entire series, I think it took me at least 20 game overs to get that sweet 1cc on Normal, feel no remorse to play this game on Easy.

Even after finishing the game, even after all those 20 hours... I can still hear the fucking babies cry so LOUD.

(Could you guys imagine if AlphaDream actually remaked this instead of Bowser Inside Story which didn't needed it? LMFAO)

Pretty good start for this spin-off series, good combat, interesting gimmicks on bosses, good story and good amount of secrets.

Simple plot, you're a new player in an online dungeon crawler with the same name as the title of this game, you're joined by 3 other people on your game, a doctor, a bike gang leader and a shy girl, suddenly, you and your teammates are teleported to a completely new world which is unbelievable at first, not so long you and your team find a little girl which is the central point of the plot and with no other options, you choose to help her escape the dungeon where she is trapped.

I gotta say, this game really made me want to protect a character like my life depended of it, something that only Ico achieved years back.

Gameplay is quite simple in terms of builds and that stuff, it's pretty much a rock paper scissors with colors and speed based turns, everyone have own HP bars, including the little girl, she can also die, you don't want her dying, believe me, that was no fun to watch.

One of my favorite 3DS titles, too bad it didn't came to America.

Pretty standard Visual Novel of those times, good selection of characters, music super catchy tho, I liked every girl except Yumi and Misako, Mayumi and Mikae were my favorites!

How the hell was Taito able to merge a DDR game with Space Invaders gameplay, and in a goddamn Nintendo DS of all places

THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
THIS WAS SUPPOSED TO BE A SIMPLE TEST
OH MY GOD ARLE WHAT DID YOU DO, DID YOU JUST KILLED GOD?

The best 10 FPS I had the pleasure of play, masterpiece, perfection, Capcom, don't ever touch this game again, not to port or collection, we don't need it, don't fix this, it doesn't need it.

>Buy the game
>Play it on single player until you're ready to play Online
>Enter to a Random public room
>Everything goes normal until your turn
>Roll 1
>Ok
>Keep rolling 1s until you land on a battle space
>Seagull
>Roll a 1
>Seagull evades with a 2
>Seagull rolls a 7
>Can't survive that shit

Every single game bro

Really weird experiment that Capcom decided to put up on NES despite being on it's last legs but still a masterpiece, still, I find it really weird that Capcom put Haggar on the 3 character slots.

Remember when Shigeru Miyamoto stated that he didn't liked this game because the gameplay was garbage for him?

The perfect start of a new saga, everything just nails it, the music, the gameplay, the collectibles, the details of the levels, the bosses and even the ending was perfect.

Not gonna lie, the dub is gold and despite having a simple gameplay, it paved it's way into what Yakuza is today, and I love it for what it is and what it was, always a pleasure to return to Kamurocho from 2005 and beat some punks while ''Son of a Gun'' is playing in the background

People hate this game more than it deserves, yeah sure, the story is trash and it's something you would see in a Persona game rather than an SMT, the gameplay is the best in the series and the problems that Vanilla SMT4 had are fixed on this so I can forgive the bad written story on this one.

I took count of how many times I lost to Kanako and her Mountain of Faith spellcard which ended all those 1cc runs. It was 69.