Got this on Steam when it came out because I thought it was one of the coolest ideas ever, as someone who loved DDR/ITG/Stepmania.

The game was completely off-sync when going through tracks. I (and a number of other people) contacted the developer about this and they said they were working on fixing it.

SPOILER/NOT SPOILER -- It never got fixed. What wasted potential.

I have beaten this game, though with the aid of a map that came with the game. I wonder what it says about the game that it came with a map that gives you the entire pathing you're supposed to take through the game to finish it in one go?

Bad sound, music, graphics, gameplay...only my tenacity as a dumb kid got me through that game. Well, that and a map.

There's not much to be said that hasn't been said before regarding the problems with this game. My wife actually enjoyed it in spite of all the badness, so good for her. For me, it's a train wreck caused by a dumpster fire.

As much as I love job systems, I just wasn't particularly invested in this Final Fantasy game. I can't put my finger on what put me off with it, but it's a game I should like more than I do.

I lost interest partway through the first time around and then went back to do a complete run-through at a later time. Not one I'd ever want to play again.

I think this is around where Silent Hill really started to plummet. Even Origins was fun enough, despite my distaste for weapons randomly breaking. This game was just plain dull.

I really wanted to play through this game. Having to basically choose between spamming buttons to skip MC's voice or turning sound off, I chose neither. Everything else about the game is...alright. I'll probably find a way to give it another go at some point, but after two tries, it's currently on the shelf until further notice.

Floaty-sac-boy did nothing wrong -- he was a good boy. How dare you, game.

Also, just didn't really have fun with this. But extra points off for having to fight floaty-sac-boy.

I enjoyed this when I played it, but have to classify it as abandoned -- one of the levels near the end of the game in the GameCube version had a bug where upon dying, I would spawn and immediately fall through the platform to my death again...and again...and again. After losing all my lives I had stocked up, I will ill-motivated to give it another go.

At least it was fun up to that point.

Not a fan of timed attacks, and these were some of the worst kind for me. Unlike Shadow Hearts, this game didn't keep me engaged beyond getting to Disc 2, so I might have to give it another go at some point and see if my opinion changes. It gets one free star for [GUST OF WIND DANCE!].

I don't think anyone was looking forward to this spiritual successor of OMF:2097 other than me. Thankfully, this means only one person was actually disappointed by this game upon buying it and playing it.

Played the NES version -- it was one of the first four Nintendo games I ever got for the system as a kid. Definitely a terrible game (the fact that falling more than a physical half-inch on the screen counted as a death was bad enough on its own), but I did manage to get through the entire thing when I was a teenager. Never again.

It was fun for like an hour or so...and then it kept going.

The game felt very simplistic compared to KQ5 and KQ6. Also, the more animated style just didn't do it for me at all.

Never got to play Disaster Report 2 or 3. The first one was decent fun, especially with the ability to spray people with water and yell to them to get them to wave randomly. Mostly though, the threats felt a lot more interesting and legitimate in the first game.

This game feels like it's just walking you down various corridors with the option to make some random dialogue decisions that will do little-to-nothing to affect the game overall.

It's also riddled with so many bugs that it's uncanny how absurd they can be. At one point, I was walking in an area in the early game and the earthquake-rumbling happened, so I crouched to stabilize myself. The ceiling above me crashed onto me and my life dropped to zero...and nothing happened. I was just laying there, dead...and I'd occasionally hear someone calling out, "Dare ga?" I couldn't hit any menu buttons, take any actions, move the camera, or anything. I just had to sit there for a few minutes and then shut off the game. Thankfully, I saved about two minutes before that happened, so no real loss...but that's just one glitch of many.

I loved Marvel Vs. Capcom 2 and spent thousands of hours with it. When MvC3 came out, I was so stoked about it, but it just didn't carry that same charm for me. It didn't help that with UMvC3, I couldn't even redeem Shuma Gorath anymore. I miss my baby-Cthulhu-mon. I just want to give some players nom-noms.