Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

38h 13m

Days in Journal

14 days

Last played

February 9, 2023

First played

January 12, 2023

Platforms Played

Library Ownership

DISPLAY


WARNING. SPOILERS OF THIS, AND MAIN ONE PIECE WILL BE SAID. WATCH OUT. (I tried not to say anything too egregious, but still, would rather warn.)

One Piece Odyssey is pretty good I guess. Only really saying that because I love One Piece and I like hanging around with the Strawhats, even if this game has a whatever story and has almost pointless retellings of some of the best arcs. I like Lim, but I bet for damn sure I would be more connected to her in real arc, or maybe even a movie.

I can't decide whether I like the combat or its just serviceable. I like the zones and the skills, its all a very good interpretation of One Piece into a JRPG format. The badges or whatever you equip and the fusing system is fun because I just pumped Luffy full of Attack stat boosts and 2 shoot one of the end game bosses. It can get annoying if you want to worry about fusing all of your party and not 3 of them like I did. If I compared the Strawhats to another JRPG party, I feel like the party dynamic mechanics wise is super lacking however. They all feel very similar, and its because they are all attackers for the most part. Status effects don't really matter in this game, the only thing that really matters it the rock, paper, scissors system they have. Chopper is the only one who super feels different because he is the healer. Other than that, you either have ranged damage dealers, or close range. Like I said though, it is serviceable and I did like it for like 40 hours of game time.

Starting off with Alabasta kind of sucks because 1.) I don't think deserts are very fun areas to walk around because they are fucking huge and empty, and you do A LOT of walking (and backtracking!) in this place, it is the longest memory chapter in the game. 2.) I've already been fouled by another bad retelling of Alabasta, and of course this wasn't gonna be as good as the original, but still, its a useless retelling. No Water Luffy, No From New World when Luffy fights Crocodile. Only bad guys are Smoker, Crocodile, and Bon Clay so most of Baroque Works are just MIA.

Water 7 is fine, pretty standard retelling, its also missing characters but I don't really care as much. CP9 kind of whatever but they had Kaku and Lucci so its fine. I like that Robin is there this time.

Marineford is just a 8-10 fight gauntlet, makes sense, don't really have an issue with that. Stuff with Ace is kind of blegh. You can come to this memory afterwards and you get a small area to explore and you can find an Ace memory cube and its a sweet moment.

Dressrosa absolutely kills it for some reason. Its the funnest memory to do because they actually use a lot of the characters from the arc, and it actually plays around with the fuzzy details of memory way more. I like Traffy interacting with Lim and being weary of her strange power. I like when it changes that iconic moment when Doffy tries to stomp Traffy, THAT SHIT IS SO RAW AND WHAT THEY SHOULD HAVE BEEN DOING WITH MEMORIES THIS WHOLE TIME.

The end of the real world story is kind of weird regarding Audio, he kind of just leaves and I was like "okay?, like I get he is kind of redeemed(BIG FUCKING QUESTION MARK ON THAT) but we really gonna let him leave with an ancient weapon?" I did really like that this may be the first look at what an ancient weapon might look like, and its fucking cool. It moves like its an alive fish, I wonder if Pluton and stuff will be like that, I hope so.

Overall, if you love One Piece and the Strawhats, yeah it'll be a cool time.