Spectre_ship
This is a really delightful little game; a few hours and the price of a couple movie tickets well spent, I think. I was especially impressed by its final big twist--it crept up on me for a genuinely amazing revelation.
I'm really kind of fascinated by "passive detective" games like this and Obra Dinn, where the player-detective cannot change the outcome of the story by solving the mystery. It lends itself to a fundamentally different sort of mystery to the more traditional sort, but I think I might actually like it a little more? There's this really fascinating puzzle-box quality to the style that I've never gotten out of anything else.
I'm really kind of fascinated by "passive detective" games like this and Obra Dinn, where the player-detective cannot change the outcome of the story by solving the mystery. It lends itself to a fundamentally different sort of mystery to the more traditional sort, but I think I might actually like it a little more? There's this really fascinating puzzle-box quality to the style that I've never gotten out of anything else.
2013
2012
A good game mechanically with an interesting narrative and a certain je ne sais quoi regarding capturing the feeling of small-town life, but I cannot get over how incredibly mean this game is to its cast. There's just so much 'comedy' that's just one of the characters creeping on girls, the best-friend character being a homophobe, the mere existence of a character whose sin is being fat--the list goes on.
2016
I was initially not super big on Darkest Dungeon, but after coming back to it a couple years after I first played, I think it's a very good game. It's got a particular sort of difficulty I really like, where it requires exactly enough thought that even after dozens of hours I still feel like I have to consciously plan ahead, but I also feel like I've achieved a genuine understanding (and perhaps mastery?) of the mechanics.
Aesthetically I think it's also a very pleasing and evocative game, and I rather like the tale that the game's story tells (even if its mechanics are sometimes strangely divorced from it.) An excellent game by all accounts.
Aesthetically I think it's also a very pleasing and evocative game, and I rather like the tale that the game's story tells (even if its mechanics are sometimes strangely divorced from it.) An excellent game by all accounts.
I feel like I'm going crazy when I see people put this on the low end of the series; I think it's one of the best entries. In particular, I think the story is really compelling and very well presented. The usual complaint is that it has grinding, but it is not exactly impossible to beat the game without it, so I've always thought that criticism was kind of aimless.
2017
2017
There's a lot of odd things in this game, but I still think it's pretty good even if it falls a bit flat on some of its promises. I think the biggest impression it's left on me is that I would kill to have more games where it's mostly walking around, talking to people, looking at things, etc., and when guns are finally drawn at the end of the mission, it feels weighty and serious because you haven't even had the opportunity to do so before now.
This review contains spoilers
A deeply strange game. I want to like it, but the simple fact of the matter is that a series built on unraveling an elaborate internally consistent mystery just does not mix well with a series infamous for having the ending be some ridiculous explanation completely out of left field like "everyone was hypnotized to have X-ray vision".
2013
2017