SquiSunTomo
2002
2006
2017
2006
2013
2009
Easily the best game in the series up to this point. For one, there's heck ton of gameplay improvements, with movement and combat being much faster and smoother than in Risky's Revenge. Although story doesn't matter much to platformers, the writing in Pirate's Curse is leagues better than past games.
2017
"Hey, you know what would be great? If we took these multi-dimensional characters from across the series, flandarized and sexualized the hell out of them, and tossed them into an unrewarding and unfun gacha game where the only way to survive any of the modes is by whaling for in-game currencies to attempt to pull the current strongest units. The fans'll love it!"
That aside, this is bad, even for a mobile game. The gameplay is an extremely simplified version of Fire Emblem combat, to the point where it's completely braindead. Maps are extremely tiny and require no thought to clear. The game attempts to present a story tying together the idea of meeting different characters from different universes and timelines, but it falls flat on its face with the writing very early on, and never makes a greater effort. On top of this, the game suffers heavily from being a mobile gacha game; unforgiving gacha rates, overly fanservice-y banners are added regularly, and a monthly subscription that barely adds anything if purchased. All in all, an absolute waste of both time and money.
That aside, this is bad, even for a mobile game. The gameplay is an extremely simplified version of Fire Emblem combat, to the point where it's completely braindead. Maps are extremely tiny and require no thought to clear. The game attempts to present a story tying together the idea of meeting different characters from different universes and timelines, but it falls flat on its face with the writing very early on, and never makes a greater effort. On top of this, the game suffers heavily from being a mobile gacha game; unforgiving gacha rates, overly fanservice-y banners are added regularly, and a monthly subscription that barely adds anything if purchased. All in all, an absolute waste of both time and money.
Well, another solid entry in the franchise. There wasn't any particularly bad cases. If there's one real complaint I have, it's that Apollo doesn't get enough screen time in his own game; the bulk of the game focuses on Phoenix Wright and his daughter, Trucy Wright. Otherwise, overall a solid Ace Attorney game.
After giving it a brief second chance, my view stands: this is legitimately the most bland and uninteresting game I've ever played. The world is poorly designed, being way too big and empty. The combat is an absolute slog, even slower than the worst of turn-based RPGs. The characters are all one-note stereotypes with no actual depth. The story is the most predictable and uninteresting I've ever seen in a game, with the Mechon being the worst concept for an enemy I've ever seen. I couldn't even be bothered to finish it, because I wasn't even enjoying it.