The story is debatably the best in Modern Sonic; despite the utterly bizarre concept it stays surprisingly true to the convictions of its characters and balances its light and dark elements fairly well. The soundtrack rocks as well.

Real shame about the gameplay.....

City Trial is an incredibly fun mode to play with friends and still holds up really well.

Everything else?........................................................exists, but doesn't leave a lot to go back to you can't get from other racing games.

I love when games have these multiple character stories coalescing into one, even if of them, only 4 of the 6 characters are any fun to play.

Story rocks though; it could've used a bit more budget to push that style but it's fairly interesting and engaging to follow.

A great game in pretty much every regard EXCEPT actually playing it. Top tier storyline, surprisingly, but the gameplay can really drag in the later levels when baby mons go against legendaries. Plus the friendship system blows.

While Kazooie is still a personal masterpiece, Tooie's notably harder to go back to thanks to a lot more dodgy design choices, infinitely more backtracking, and some pretty asinine sections like the FPS levels or first person flying stages. Still a good time even if it's too big for its britches.

It's got a ton of unique quirks but its aged nature of difficulty, its camera and some needlessly frustrating segments make it difficult to recommend to most people that aren't hardcore challenge junkies.

Points for the creative concept; loses some for the lack of gameplay but a great experience if you get it at a discount.

Fun while it lasts but feels like it ended 1/4 of the way it was supposed to. There's some strong mechanics in here that don't have enough design to truly flourish and playing it solo is pretty miserable, but it's a good time with a friend, bolstered by its excellent presentation.