Best tps and looter shooter i ever played

An interesting game, with some good ideas, but unfortunately gets boring.

2013

Pretty decent gameplay, but gets repetitive for beying too long for its own good.

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Its not bad, its very immersive with HUD off and had a lot of interesting content to be explored. Also have terrible sidequests, is repetitive as fuck, a clunky combat, they turn the filosofy very simple and soft and that dub is very strange, simulate a italian accent speaking english is very bad

Sigma male pirate grindseting his way to be very rich and killing templars just for fun, making a ship very cool and beeing the new king of sea.

Good visuals, better than RE1 because it lauch after him, good sound design, good gameplay, some good ideas, other fucking bad ideas, a mix of monsters that i dont wanna fight, in situations that make me wanna die, and a final boss on Hard Mode that can get you softlocked because holyshit that shit has 3 phases and you need to waste your ammo in him. Level design is sometimes good, sometimes awful, and that limited inventory with the 2 folks leads you to depression sometimes. Dealing with resource shortages is still good, but RE0 made it a little tiring. This shit also come with a terrible minigame who is necessary to get the infinite magnum, that is a fucking waste of your time, dont do it.

Love that 80s cringe future setting, with a awesome synthwave ost, real bad jokes that is fun as fuck and a real badass gameplay with explosive sniper, flamable shotgun and laser SMG. Its a lot more repetitive than FC3, but that amazing setting, the funny character and moments with him, and a more fast paced fun gameplay than FC3 mades this shit so better than the original that it deserves a fucking sequel. That game also do a incredible job making search collectibles fun to a person who hate this shit.

I hate that annoying Oxigen mecanic, that moonjumps and all the shit that comes with a borderlands game.

This review contains spoilers

Silent Hill is an almost perfect game. The game compensates the lack of fun in comparison with Resident Evil trillogy with a perfect setting, atmosfere and intrigating story. Its terrifying like no other RE will be, the scare moments are natural. You fell lost in the puzzles, and solving them is quite gratificating, and the path of the story is very confuse and you have to think a little to fulfill the holes in it. Btw the best ending is behind 2 things. 1st: Take that bottle, and fill with the red liquid. 2nd: Explore the city after the sewers, do the side quests in there. Thank me for the help later

Driver is extremly repetitive, a bit hard to "dRiVe", had a trash car HP system and one of the worst police car AI in the world. Then, the game gives you a magnificent ending, that you need to escape the police full star, with dozes of cars in your way and hitting you everytime they can, turning almost impossible to beat, even with cheats you can get a game over, so, i never wanna see this shit again in my life.

A game that is basic af, with really interesting and hard boss battles, but hollow in the other expectations you have in a metroidvania game, its just a boring game at all. Hope the devs just come with a sequel or other game that really care about how to be a nice metroidvania, and give more of that awesome boss battles this one have.

I feel this game is a frustating tentative to make you remember a classic Imm Sim. In other hand we have Bioshock, that are simple like Dishonored but really leads you to experiment your powers, and variate then, putting enemies and situations that only can be solved with a certain approach, and other are free to you to make your way. Here i feel like "just use the strongest power, or kill the entire base stealthy with the crossbow", that sometimes is difficult but i never got engaged in variating my approach. There is a lot of lore in Dishonored, but you get to a point you just ignore them because is so many books, papers, notes and it not worth your time reading and finding shit. This makes you feel that the world is kinda empty, because despite papers, books and upgrade itens that are marked in your screen with that strange heart item, theres nothing to see in that steampunk beautiful cringe dystopia. I even tryed give it another chance, but that game doesnt work for me, sadly.

one of the best side-scroller platforming retro games of all time. the progression that reminds a metroidvania, the excellent level design and awesome challenge the game put you into are a perfect mix and show how to make a real difficult game.