TheYeti
BACKER
2012
May have been good a decade ago but it's really not anything worth playing now.
Playing this game in 2022 after games like Diablo 3 does it no favors. It is an extremely rough ARPG. The combat is dull and slow, the enemies don't stand out, the UI is ugly. The list goes on. After Diablo Immortal disappointed, i realized I've been missing a good ARPG ever singe finishing D3 years ago. And boy this ain't it.
+ You can have a pet alpaca
- UI rough and UX ain't great on console
- Dull combat
- Enemies don't stand out
Playing this game in 2022 after games like Diablo 3 does it no favors. It is an extremely rough ARPG. The combat is dull and slow, the enemies don't stand out, the UI is ugly. The list goes on. After Diablo Immortal disappointed, i realized I've been missing a good ARPG ever singe finishing D3 years ago. And boy this ain't it.
+ You can have a pet alpaca
- UI rough and UX ain't great on console
- Dull combat
- Enemies don't stand out
Hands-down the best story in any video game. Very few games have made me emotional, and Red Dead 2 made me cry. One of the best open worlds in all of video games. It's a world that feels genuinely alive. I wanted to disappear into this world and there were some times that I did. There was a full one-week period in real life where I just lived in the wilderness and hunted. It was glorious.
The place this game galls apart for me is actually controlling the game. Red Dead 2 plays like a game from 20 years ago. I think the game controls like absolute shit. There is a noticeable, measurable latency when doing pretty simple tasks like jumping on a horse. The aiming feels terrible. And its use of context-sensitive button resulted in me accidentally stealing items or shooting people more times than I could count. Between the context buttons,, the horrible controls, and NPCs inexplicably walking in front of your horse in town, I committed a heinous amount of accidental crimes in this game - murder by gun, murder by horse trampling, assault, theft... you name it. This all wouldn't be terrible if any minor crime didn't result in you becoming wanted in a rather large portion of the map that could then up getting in the way of doing quests.
I loved the story, the characters, and this world so damn much; I just wish actually playing this video game was more fun and not so tedious.
The place this game galls apart for me is actually controlling the game. Red Dead 2 plays like a game from 20 years ago. I think the game controls like absolute shit. There is a noticeable, measurable latency when doing pretty simple tasks like jumping on a horse. The aiming feels terrible. And its use of context-sensitive button resulted in me accidentally stealing items or shooting people more times than I could count. Between the context buttons,, the horrible controls, and NPCs inexplicably walking in front of your horse in town, I committed a heinous amount of accidental crimes in this game - murder by gun, murder by horse trampling, assault, theft... you name it. This all wouldn't be terrible if any minor crime didn't result in you becoming wanted in a rather large portion of the map that could then up getting in the way of doing quests.
I loved the story, the characters, and this world so damn much; I just wish actually playing this video game was more fun and not so tedious.
Ark is the least user-friendly video game I have ever played in my entire life. This game is not just unintuitive, it is aggressively anti-user experience.
Once you've parsed the terrible menus and fumbled your way into an online game, be prepared for the most opaque gaming experience of your life. Not only is nothing explained to the player, but nothing is even remotely intuitive. Anything you think you might know how to do from years of playing video games, you're wrong. Nothing works how you would expect it to.
Straight-up, Ark is a bad video games and I'm baffled that people choose to play this. I guess it's because it has dinosaurs but even taming a dinosaur (which I had to look up online to figure out) wasn't that satisfying. The time it took to successfully tame a dinosaur was about 5x longer than the amount of time I spent enjoying having a pet dinosaur.
Only reason this game gets 2 stars instead of 1 is because my friends and I had a fun time goofing around for a couple sessions. It's a poorly-made, unintuitive mess of a video game. Do not play Ark.
Once you've parsed the terrible menus and fumbled your way into an online game, be prepared for the most opaque gaming experience of your life. Not only is nothing explained to the player, but nothing is even remotely intuitive. Anything you think you might know how to do from years of playing video games, you're wrong. Nothing works how you would expect it to.
Straight-up, Ark is a bad video games and I'm baffled that people choose to play this. I guess it's because it has dinosaurs but even taming a dinosaur (which I had to look up online to figure out) wasn't that satisfying. The time it took to successfully tame a dinosaur was about 5x longer than the amount of time I spent enjoying having a pet dinosaur.
Only reason this game gets 2 stars instead of 1 is because my friends and I had a fun time goofing around for a couple sessions. It's a poorly-made, unintuitive mess of a video game. Do not play Ark.
2016
2017
A great but finnicky couch co-op puzzle game with some inconsistent puzzle quality.
Some puzzles are real thinkers that make you put your minds together and figure out how to work your way through it.
Some require you to move in slow motion with absolute precision through the entire level or else a laser will move just the wrong way and kill you.
Those levels feel less like puzzles and more like tests of patience and are often made more difficult by the finicky nature of the movement.
A cube-based puzzler is good in theory but more often than not you just end up getting your cube’s edges stuck on the environment and get flung into space or fall off the map.
Some puzzles are real thinkers that make you put your minds together and figure out how to work your way through it.
Some require you to move in slow motion with absolute precision through the entire level or else a laser will move just the wrong way and kill you.
Those levels feel less like puzzles and more like tests of patience and are often made more difficult by the finicky nature of the movement.
A cube-based puzzler is good in theory but more often than not you just end up getting your cube’s edges stuck on the environment and get flung into space or fall off the map.
2016
2020
2014
Always love a game that invents an entirely new kind of game by combining two seemingly unrelated genres. Rhythm game + roguelike is not a combo I would expect to work but the results is rad. I only wish the difficult were a little less punishing. The game is hard af and the "easy mode" character isn't nearly as satisfying.
2016
2016