Bio
6th gen will always be the best, no contest.

I'm an avid enjoyer of games old and new, but mostly old. Some of my favorite games are very arcade-y, along with character action games, and RPGs.
Personal Ratings
1★
5★

Badges


Well Written

Gained 10+ likes on a single review

Pinged

Mentioned by another user

GOTY '23

Participated in the 2023 Game of the Year Event

Donor

Liked 50+ reviews / lists

N00b

Played 100+ games

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Roadtrip

Voted for at least 3 features on the roadmap

Favorite Games

Sonic 3: Angel Island Revisited
Sonic 3: Angel Island Revisited
Outer Wilds
Outer Wilds
Mother 3
Mother 3
Bayonetta
Bayonetta
Metroid Prime 2: Echoes
Metroid Prime 2: Echoes

152

Total Games Played

002

Played in 2024

053

Games Backloggd


Recently Played See More

Death Stranding: Director's Cut
Death Stranding: Director's Cut

Apr 20

Sonic Adventure 2: Battle
Sonic Adventure 2: Battle

Feb 17

Super Mario RPG
Super Mario RPG

Nov 24

Super Mario Bros. Wonder
Super Mario Bros. Wonder

Oct 29

Mosa Lina
Mosa Lina

Oct 18

Recently Reviewed See More

Not gonna give this any stars yet. But there are things that DEFINITELY need to be tweaked here.

The most pressing issue is the tutorial. I went through this tutorial thinking this was gonna be one of the most technical Kart Racers I ever played, to realizing that a good chunk of the mechanics here aren't going to be utilized in a major way. For example, there are only a few courses, from what I've played so far, that actually employ the air trick bumpers.

The most important mechanic to come out of that needlessly tedious tutorial is the ring system. I think this is a great game changer, giving the game more of an emphasis on momentum with slopes, by having a resource you need to expend to keep your speed consistent.

The sheer polish and content in this is ABSOLUTELY INSANE, and it goes to show that there's definitely five years of work here.

Now to the OTHER big issue. The extra unlockables are fun, with extra colors to unlock, and little animal buddies to accompany you during races. But the problem with this is that Online and Addons are locked from the get-go.

I can kind of understand the decision to lock Online behind the 1st Cup in singleplayer, because it's hoping the player has actually gained experience from a few beginner friendly races, before delving into matches with real players. What does NOT make ANY sense at all, is the idea to completely lock addons, until one of the later cups. It's a very weird decision, and I can't seem to understand why it's in place.

Hopefully those issues get tweaked a bit. But from what I've played of the main game and the multiplayer, it is absolutely worth the five year wait, and is an extremely commendable effort.

Definitely gonna sink a lot of time into this, it's so much fun.

Utter insanity that this is a Doom mod, derived from ANOTHER Doom mod. I remember when this first came out, and didn't think it was gonna be very good, because it's a kart racer in the Doom engine. I thought it was completely absurd.

I was the absolutely blown away by how great the driving feels, and how great the power-ups are. This game has a blue shell equivalent, but it's genius that if you manage to maintain enough speed and boosts, you can outrun it for the entire race.

It's little stuff like that which sets it apart from other kart-racers like Mario Kart. But what truly makes it stand out is the ginormous modding community. Infinite map possibilites, characters, and gameplay tweaks.

The only thing to be desired is a proper Grand Prix mode...but that's what the sequel aims to deliver on.

It's a good thing that finally came out today.

But don't shy away from this one. Until the modding scene blows up for Ring Racers, the community for this will be what makes it worth coming back to.

One of the most batshit games I've ever played, but the story ended up making complete sense by the end, and turned out to be surprisingly awesome.

The delivery gameplay is actually quite fun, and relaxing. You can use your carrier as a fucking hoverboard!

But fuck any combat-heavy encounters, genuinely some of the worst I've experienced in a game in a very long time.

It's not perfect, but this game is definitely a work of art. From the character designs, to the vastly original setting, this game is something that should absolutely be experienced.

But if the beginning turns you away, from how much of a litmus test it is at driving away the people that can't handle how unbelievably weird and stupid it is, then you're likely not going to enjoy the rest of what the game offers.

Can't wait for the sequel to HOPEFULLY improve the combat.