[obscure ass mecha anime opening from the 80s] holy shit this is the freest point ever
[kill la kill op plays for the 5924th time] WAIT WHAT FUCKING SONG IS THIS FUCK

The next installment of the Devil May Cry series brings our new main character Nero, with an all new set of moves and mechanics. Combat is the crazy action-packed fare you've come to expect from the series, but this game does come with one fatal flaw; which issi hcihw ;walf lataf eno htiw emoc seod emag siht tub ,seires eht morf tcepxe ot emoc ev'uoy eraf dekcap-noitca yzarc eht si tabmoC .scinahcem dna sevom fo tes wen lla na htiw ,oreN retcarahc niam wen ruo sgnirb seires yrC yaM liveD eht fo tnemllatsni txen ehT

when i wake up im grabbing my phone

Terrible game that gives next to no information to the player. It never tells you where the roads lead, whether enemies are alone or in groups, what elements enemies are weak to, what status effects to be wary of, and WORST of all which items are masterworks or not. Would not recommend.

I will quite possibly never forget the first time a monster died on me. He was an Ape/Hare hybrid that threw boogers at the enemy. One night, it just pans to the night sky and shows him passing away, with my assistant bearing the painful news. I was scarred for weeks.

the references are dated
the humor is fucking embarrassing
the fakemon designs juvenile
the people behind it are questionable
the update releases are glacial
yet its still somehow the best pokemon game ever made

This game is jank kino.

Get the fuck out of here with your "analog stick" nonsense. Dpad up and down to move forward and back. Make sense so far? Well alright. Dpad left and right to aim left and right. Wait you want to MOVE left and right? That's what L1 and R1 are for. Oh, and L2 and R2 to aim up and down. Now it's really like you're in the pilot seat of a cannon fodder death trap mech!
For real though, the controls really are something to get used to. The whole reverse grip joke exists for a reason. Most people swear by the original control scheme and use it even well into the later games even after analog support gets introduced (around 7 games in lol), but personally I just took advantage of the wonders of emulation and jury rigged a control scheme that most resembled the twin-stick type configuration they introduced with Nexus. The results are... well, it actually worked pretty well! Now onto the actual game.

Customizing your AC feels fucking phenomenal and I literally spent a whole afternoon just dicking around with the emblem and color scheme editor to get it just right. There are a myriad of parts and weapon types and everything for every single possible playstyle. It's by far my favorite part of the game. I hear the options only get better and better the further into the series you go, which sounds exciting as hell.

Where the game really starts showing its jank is with its level design, though. Some missions are fine, but then you get some of the indoor ones which are just a dreary labyrinth of completely identical hallways and rooms. It is incredibly easy to get lost especially if you don't use a head part that has a mapping option (something I only realized way too late into the game). Some missions, namely the final one also require you to do precise platforming which honestly just does not work at all and can feel extremely frustrating at times. There isn't much in the way of one on one AC combat since this game doesn't have an arena yet, and the duels you do get tied to missions felt fairly few and far between. The ones you DO get though are quite nice, really.

The story is classic FromSoftware cryptic, but I actually like how it kind of comes together. You get to pick "sides" by picking and choosing which missions to accept, gaining the favor of one of the megacorps who in turn want you to fuck up the other. Everyone here is complete scum and you're just trying to make the best of it by playing both sides. You'll spend one mission trying to release a bunch of creatures developed as biological weapons from a secret facility for one client, the immediately spend the next one cleaning up your own mess, this time hired by the research group you JUST got paid to fuck over. It's great.

All in all, it's a pretty solid start to the series, but the kinks and creases really do make themselves known quite a bit. Thankfully, FromSoft really went hard pumping these games the fuck out, improving on the formula each step of the way. This is only the beginning.

the trout mask replica of videogames

This game gives absolutely no fucks at all when it comes to shamelessly ripping every single mecha anime cliche and trope wholesale and I'm all fucking for it. From the titular Kikaioh (oops i mean G-Kaiser which is literally the only name they localized for some reason) with the most classic of all super robot loadouts - rocket punches, chest beams, kicking, and a sword to finish it all off, to "Oh hey it's literally the RX-78 but with fin funnels" Dixen, to "my name is kawamori i will literally just put a vf in the game and call it a vf too" Rafaga, this game just gives. ZERO. SHITS. The story is cheesy as hell, as it should be, and every playable unit feels exactly like they should based on what hodgepodge of mecha cliches they're referencing. It's the kind of to the point where where 99.99% of it would just go over most peoples' heads unless they were already super huge into mecha, which is why I imagine this game's kind of gotten forgotten amongst all of Capcom's fighters throughout the years. Still though, fucking solid ass game that no /m/head should ever be caught not having played.

the wise man bowed his head solemnly and spoke: "theres actually zero difference between good & bad things. you imbecile. you fucking moron"

WHICH DIGIMON ARE YOU GONNA PLAY WITH HUH? WHICH ONE?
GO AHEAD! PICK YOUR FAVOURITE DIGIMON!

One of the best metroidvanias ever. The disgustingly weeb-pandering aesthetic only makes it all the funnier.

A fangame that was doomed from the start thanks to ridiculous level bloat, feature bloat, contributor bloat, story bloat, character bloat, and bloat bloat. It was really interesting watching how the development of this thing progressed through the years until the Titanic ambition of this game finally sunk, belly under. That being said, what IS released is pretty fucking fun albeit janky as all fuck, but that shit doesn't matter man you can go fight off King Watinga from Mario Paint who has for some reason just turned into a complete SHMUP boss in Tetris World as MMX Vile, dodging his bullet hell with the Mario 3 cloud and damaging him by tossing cockroaches up his ass.

ATTACK! I SAaaaiiiiiaiaiaiD ATTACK!