Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

January 6, 2024

First played

January 3, 2024

Platforms Played

DISPLAY


Paring down the formula to a retro megaman style game reveals the key weakness of Gunvolt: not enough tools. Without a dash, lock-on system, equipment, etc., Gunvolt is less interesting than the first megaman game. Also highlights IntiCreates weaknesses in both level design and boss design. These games need all the silly systems on top to be interesting. They also really rely on having excellent pixel art.

The game is decent but nothing special.