Bio
This account has made me a more annoying person

0.5 is my spite placement

5 is reserved for games I think are incredible in every way and also have a personal connection to

anything below that is tiered not on any sort of objective scale but on how I feel about it at the time I post the review
Personal Ratings
1★
5★

Badges


Replay '14

Participated in the 2014 Replay Event

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Labyrinth of Refrain: Coven of Dusk
Labyrinth of Refrain: Coven of Dusk
Kirby Super Star Ultra
Kirby Super Star Ultra
Final Fantasy XIV Online
Final Fantasy XIV Online
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
Fire Emblem Fates: Special Edition
Fire Emblem Fates: Special Edition

193

Total Games Played

004

Played in 2024

033

Games Backloggd


Recently Played See More

Sword of Mana
Sword of Mana

Mar 22

The Witch and the Hundred Knight
The Witch and the Hundred Knight

Mar 12

La Pucelle: Ragnarok
La Pucelle: Ragnarok

Mar 09

Rhapsody: A Musical Adventure
Rhapsody: A Musical Adventure

Mar 09

Recently Reviewed See More

Let me preface this review by saying that despite how much I enjoyed the game it is very much held back by being released on gba. The game itself has a very interesting and colorful world and lore much beyond what I expected from many other games released at the same time, that being said the short length of the game makes a lot of the more interesting elements go by very fast without as much care as the deserve. Shorter dungeons are nice and make completion of the game easier but it also causes the game to often jump between plot points without much warning and makes the world feel much smaller than it's meant to. Sidequests in the game barely matter and aren't really tracked but can sometimes provide a brief respite from the main story if they involve anything other than grinding enemies in a specific area for a 10% drop, which is what many of them end up being. I enjoyed the combat system but sometimes-especially later in the game- it felt like there was never any reason to fight anything but the bosses due to how much damage even normal enemies did (not to mention how easy it is to just run past them). If you choose to play the game using a magic build like I did then most of it just boils down to figuring out which spirit does the most damage to the boss (which often ends up being the most recent one) and then hitting them maybe 10ish times at most with it due to the tiny health pools all of them have. The short boss fights help contribute to the fast pacing of the game but I personally would've enjoyed a slightly longer, more fleshed out experience which likely wasn't possible due to how much content this game actually does have for gba.

For the first srpg made by nis it's honestly pretty good, the systems and writing in the game are nothing crazy or super interesting but they're creative and enjoyable throughout the full length of the (very short) game