This game is considered a sort of swan swung for the super nintendo, and does it deserve to be that game?

Sorta, and i will explain why

So, obviously, the artstyle is amazing... shocking i know. In fact, i think its succeed his artbook aesthetic so well that it outshine other stylised game on the snes like yoshi island : the game is just super pleasing to look at...and its the only place where the game isnt outshine by the two main kirby game between it: superstar and 64

Yeah, lets get this out of the way: to me, this game is so close of 64 in a lot of aspect that it could almost be considered like a sorta kirby 63, if that make sense. Im just saying that:

They share a lot of the soundtrack (64 did it better tho)
They share a same antagonist
They share some level idea (the pyramide for instance)
They share a ton of copy ability
They both have a combining ability system in some way
They both ignore the change superstar made on the core gameplay

But what they dont share on the other hand is how they handle level design : 64 is loaded with memorable level due to their theme, gimmick or just, by how fun the level design just was...dreamland 3, on the other hand...doesnt have that much memorable level? I mean, i feel like i star to remember one or two level after the fourth World...yax. legit, the only two things dreamland 3 has over 64 is the fact that i prefer juuuuuust a little bit how kirby play, but i like both so it doesnt change much, and the companion, but, and its a unpopular opinion, i know, but i dont like playing as them that much? Like, conceptually, they are good, and the fact that you can combo them with copy ability to have new one are good, but, other than the cat one, i feel like the control are kinda sluggish with all the other. Plus, i dont like most of the combo they have with copy ability so thats a other point against it. Btw, the copy ability in this game are probably my least favorite in all the kirby game i played so far: adventure had more, superstar also had more too, and they felt incredible to use AND they had entire moveset each, 64 had the combining mecanic, forgotten land had more, had the moveset and a upgrade system, and even dream course, a game that i really dont like, had a very cool way to handle the copy ability

Finally, 64 and this game share something else : terrible collectable, but they are actively worse here, because at least, in 64, they were easy to understand, and you could have most of them in your first run, but here? Each level had one star to collect, and most of them are painfull and easy to miss
...their only value are the cameo from other game...i mean hell, the only of the gems i liked was the one where you had to kill Metroid, because i love metroid, its a really good franchise, except when its not i guess

Anyway, this game is still really fun, but it has A LOT holding back for being actually great

If i had a nickel everytime i was close to give a 4 star to a nes game, i would have two nickel, which isnt a lot, but its weird that it happened twice

No seriously, i really like this game, but it just have one BIG issue that is just unberable, and a smaller issue that is kinda annoying : anyway my biggest problem are ALL SLOWDOWN AND LAG:

When it happened, all your input are just so delayed and the game so slow that its nearly unplayable, and it happen way too often to be a minor complain...my other minor complain is that, when you are possessing a enemy weakness, the only way to get rid of it is to get it...so yeah, it can be super annoying when you are at low health

But other than that...its the game that created the copy mechanic! A phenomenal concept, that is wraps around very solid level design, great presentation and soundtrack ESPECIALLY FOR THE NES, and kirby's control and momentum are rly great, well, aside from the slowdown moment of course.

The boss are also really crearive...the actual boss of course, not the bigger enemy, and this game is just impressive..explaining why its so laggy

My advice: play the 3ds version, it get rid of the slowdown

Never a game gave me such a feeling of freedom!

This game is just...addicting, endless and just feel...real ! And it manage to pulls that effect simply by giving us the most freedom possible ! As soon as you get out of the crypt that served as a tutorial, you are just left Aline with the world that surround you, and, sûre, you can always follow the intended path directly to start immediatly the story, but....the game also let you go...basically everywhere from the get go. And that what this game is about: freedom and immersion : this effect is also pulled of by how the quest are structured: they basically dont have one, and you are only left with vague indication given by the rare npc, but this lack of structure allow you to tackle that said quest howewhere you want, and it even apply for the main story. Story that is quite interesting, yes, but, honestly, you will even forget that this game has one, because, again, the game let you do whatever you do, and wont force you to continue the story....again, adding to this sense of freedom and Wonder: wonder that is accentuate by the superb visual and divine music (even on older hardware).

Gameplay wise, its quite simple really, and feal like a dark souls spin off: two kind of attack, Parry, Roll, running, jumping, even spell for some class of character...but this simple gameplay, not only is effective, and make the game super satisfying when you beat a toth boss for exemple, but also show that, sometimes, the gameplay doesnt make the game

okay, sometimes this game repeat content (its a open world tho, so its unavoidable at this point), sometimes the camera doesnt work well, and sometimes the control can feal janky...but come on, its elden ring

one of the most thrilling game ever made if you ask me, just with all ths freedom you have

WHY HAVE I DECIDED TO CAME BACK AT ALL MY "OTHER" CHILDHOOD GAME? WHY HAVE I DECIDED TO HATE MYSELF?

ITS FUCKING KIRIKOU, ITS ABOUT A KID MAKING POTTERY AND HAVING TO SAVE HIS VILLAGE ASS EVERY FUCKING TIME

I WONT SAY IT AGAIN, BUT ITS BLAND, WHY ALMOST ALL OF MY CHILDHOOD GAME WERE BAD? WHY?

ITS ALSO THE KIND OF GAME WHO PUT DOZEN OF GAMEPLAY STYLE TO HIDE THE FACT THATS ITS TERRIBLE

WHY AM I DOING THIS? WHAT IS THE POINT? AND WHY AM I WRITTING IN CAPS? WHY? ITS FUCKING KIRIKOU !

The not game is ok

The puzzle that arent in the game are kinda clever

The non existant graphics are good

Too bad that the not programmed 4th wall breaking gimmick was done better in other indie game such as undertale or ddlc

They did it better because the game existed

This was indeed the game of all time

This game, its like takechi challenge or Sonic dream collection : its not good at all, its stupid with a lot of bullshit and no one care about this game anymore but i love it

This was the game i was playing in school because the only purpose of school is controlling a man in wheelchair being launch everythere

This game is just fun but its also garbage...so i get it why PewDiePie became famous because of this game... BECAUSE HE IS GAR...

Shit im censored now

This games is the first video game that i truly remember loving, and even tho i prefer games like mkw or lego star wars from games in my childood, in my opinion, swap force still hold up. First of all, presentation whise, this games is freaking gorgeous and strangly have a good soundtrack. Secondly, the level design and gimmick, while easy, are still very enjoyable and are feels of creative background and enemy...behaviour, because the enemy themself are just creature... BUT DARK. The extra content are defenetly the highlight here, like this level when you can froze time is so damn cool, and has one of the best boss fight of the game...speaking of which, thé boss in this game are or pretty great, or a absolute pathetic jock, so thats kind of suck. Because yeah, the games is painfully easy, and the upgrade you can purchase, while fun, are broken for a lot of them. And yeah, the story is not really good even tho i like the character

My tips, play this game multiplayer in the campaign or the versus mode, its a blast

I wasnt sure that mortal Kombat was Bad...BUT FOR THIS ONE IM SURE: Ok lets start with the pros:
The games is impressive visually and technically
The music is great (for the megadrive thats a miracle)
Hum...green hills zone and spring yard zone are really solid zone
The games control fine

Ok lets start with the fun part: i cant stand the level design of this game...its just not build for the gameplay of sonic or fun: its full of bullshit and yet its stupidly easy. The bonus level are stupid and not fun like at all, and their only purpose its to collect chaos emerauld...AND ITS NO USE.

In the end, its more of a techdemo than a actual games, go directely play sonic 2 and skip this one

Most epic game i have ever played

Why is this game so good? For the sims serie, this game is a masterpiece: its when the series became 3d, when the sims started to age, when the city was bigger, the house more creative and when the world was more connected. its when you could gave a proper personality to your dumbass sims and kills him with more style ;). And no, i will not mention all the expansion, or else, we will be here all day...just this game is one of the most iconic of the 2000

The game looks amazing, like unironically, the artstyle is one of the best i ever saw...but, my god, the game is unplayable

the concept is super simple : you create vine platform in real time, while ivy walk non stop, and you have to navigate him with those platform, by bouncing him or just by allowing him to walk over obstacle. problem is: i found that the hitbox of the vine are too small, so you can create unecessary platform by accident, that might obstruate the path that you tryed to create, and mess your timing up

doesnt help that ivy walk quite fast, and the game is, to me at least, unplayable ( i played both the wii and mobile version, and both as the same problem)

definition of amazing concept, but poor execution...a shame, cause the game is ruined by a issue that can be so easely fix

This game is honestly kinda odd, because it has at the same time some amazing aspect, that managed to stood the test of time, coupled with elements that clearly show their ages, making this one kind of a slog to get throught a Time

Like, something that will never be praised enough with this game is the world and exploration that come with it: the world IS just...so amazingly well design, especially for its time : It's not a gigantic world, sure, but it didnt have to be : in fact, the smaller scale world invite you to go back at the same area multiple with better equipment to discover new secret that were previously unreachable. Plus, I love exploring hyrule here: the really good soundtrack, the pleasing visual, the little quest you can take part of, the wonderful world design...all of that coupled with the great moveset and a very detailled map, who make perfect use of the mod 7, make this game a joy to travers

Not only that, but this game features two entire world to explore ! And the introduction of that second world is perfect: just when you think you are about to beat the last dungeon, you gain access to a mirror, who grant you access to a alternate reality, a more demonic version of the main world, where evil seemingly took over the entire world. The first time you get there, you only have access at a small portion of the alternate mountain, making you wonder and excited about the rest of this second world...once you go back to the normal World, you beat the third dungeon, the 7 princess ask you to free them from the 7 dungeon in the alternate, and you will have full access on the alternate world afterward (even thought you also need to break free from the rabbit form you have in the alternate world at first)

And thats after that point that the game truly show some weakness : and the big one is that...this game never give you any clue ! Indeed, sometimes, you will have to gain some item, or have to do a special action to continue on the game, but the problem is, for 3/4 of the time, the game doesnt help you at all about what to do, and will let you struggle like a idiot, and honestly, it's not fun, because , half the time, when you finally understand how to go throught a certain section, you just think to yourself : "what the actual hell?" So yeah, more often than not, the game just refuse to give you indication, and not in a good way like elden ring (unfair comparaison i know), making it less fun that it could have been

Also, i hate how the game seemed to give you a choice on which order you can take the 7 dungeon, but for the most part, you need to follow the order to gain item who are located in previous dungeon. And honestly ? If you combine this with the not so great dungeon design in this part of the game, and the very mixed bag boss quality, it make the second part of the game as a whole not as fun as it could have been

Anyway, the first part of this game is amazing, and make you excited for the rest of it, the second part is a slight let down for me

Thought, if we need to remember something, is how important this game is for gaming as a whole, introducing various element for the open world genre of game, that are still used to this day, for how amazing and revolutionary they were

This game as just so much flow and creativity...MY GOD THE MUSIC LEVEL ARE GREAT AHHHHHHHH. Seriously the level design and variety are so great, the control and momentum of your character are flawless...this game'presentation is kickass too, with his exceptionnal music and graphism...just, this game make me want to see a other rayman game...but hey, at least, i can play a little bit of rayman legend, kung foot are challenge in this game until rayman 4 came out

Like the only bad thing i can think of is the fact that the boss are less good that origin, (still good tho) and the game is really easy...but thats it

This game is just nuts...and the only reason i still allow Ubisoft to exist lol


i could make a serious review

i could

but all im going to say is that the flying chair was refreshingly spooky

anyway, i gotta go give away my pancreas to make this game win GOTY 2023

BE CAREFUL, SOMEONE JUST DIED....AND KNUCKLES HAHAHAHAHAHA

Seriously, this games is pretty good: i would say that the level design is a lil bit less good than in Sonic 2, its by far way more creative: the zone, except carnival zone, have all unic gimmick, with a great sense of speed, and beautiful environnment... because yeah, this game is pretty, with busy, but effective visual, nice sprite and background, really good cinematic for a megadrive and a killer soundtrack, like always

Sonic control as great than in sonic 2...except in the bonus stage...im talking about the sphere one, because the other one are not really fun and interesting honestly. in the bonus stage, there is a weird delay in every move you do, and overall its not very good

But, despite some flaws, this is still a pretty solid game, that i recommand playing

Its fast, pretty, sound good, control well and with good level design...and knuckles