W-why’s the writing good??
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The game is centered around 16-year-old Tess and her divorced mom, Opel, as they set out on a road trip across Michigan to uncover the mystery behind Tess's recently deceased grandmother, Helen. While the mystery serves as the driving force for the journey, the game puts a lot of focus on Tess and Opel’s relationship and how they handle Helen’s passing, and their current circumstances. The voice acting is amazing and helps both these characters feel authentic. I liked the game's portrayal of generational trauma and familial bonds but it could’ve been executed better.
It’s very short, I clocked in at around 3 hours and the game really doesn’t make the best use of its runtime, especially in the later part of the game. There are a few moments that just don't go anywhere and it just felt very abrupt near the end. It definitely would've benefitted from a slightly longer runtime.
For most of the game, you're walking around an area, interacting with the environment, and picking up objects, leading to dialogue between Tess and Opel. This is very usual walking simulator stuff, but what makes it stand out is how the game blends a 2D hand-drawn art style for the characters and a realistic 3D style for the environment around them. It works very well in the game's favor and helps make the world more immersive and the characters very expressive. This is one of the things this game did best and a main highlight for sure.
Despite my issues with how some parts of the story were handled, I enjoyed it. It's short and on Game Pass, so it wouldn't hurt to give it a try!
The story and main characters are definitely where the game shines most. The first two chapters are very slow and can come across as boring but it picks up very quickly. Ashley and D are cool characters and the way their stories intertwine while they work to solve the main mysteries makes it all the more engaging.
The puzzles the game hits you with are nothing to write home about but some of them have cool little gimmicks sprinkled in. A few accessibility features are available that make solving the puzzles(the game gives you two hints and will straight up tell you the solution if you want) and navigating the mansion very easy. I personally wouldn't rely entirely on these features as they may cause you to miss some cool story stuff.
Two Memories turned out to be a really nice puzzle adventure game! Now it's time to tap into the second game.