1996
This review contains spoilers
Tail of the Sun was released for the original Playstation in 1997 by Artdink. It's an extraordinary experience set in an expansive open world featuring various monuments, landmarks, and oddities.
To beat the game, you'll simply need to kill animals and return the meat to your tribe until your weapon levels up enough to take on mammoths, which are located in the Tundra, north of your village. When the mammoth tusks are returned to your tribe, they are stacked until you can climb high enough to reach the "tail" of the sun.
However, once that's accomplished, you'll probably have a lot left to explore if you want to see everything this prehistoric wonderland has to offer. The instruction manual includes a map to get you started and furthermore lists some unmapped items and suggests there are many more.
Play this one on Retro Achievements so that your discoveries will count for something on paper.
To beat the game, you'll simply need to kill animals and return the meat to your tribe until your weapon levels up enough to take on mammoths, which are located in the Tundra, north of your village. When the mammoth tusks are returned to your tribe, they are stacked until you can climb high enough to reach the "tail" of the sun.
However, once that's accomplished, you'll probably have a lot left to explore if you want to see everything this prehistoric wonderland has to offer. The instruction manual includes a map to get you started and furthermore lists some unmapped items and suggests there are many more.
Play this one on Retro Achievements so that your discoveries will count for something on paper.
2024
1995
2002
2002
There are 108 characters to recruit, most of which are party additions while the rest set up shops and games in your very own castle headquarters. The Suikoden series relies heavily on invoking emotions to draw players into compelling tales of tragedies and triumphs. S3 is played from the perspectives of three warriors (two opposing and one neutral) so that we can experience war from all sides.
2005
2005
2004
2001
Mastering the art of using a bongo as a primary controller for a 2D platformer is an unexpected blast, but level design is where DKJB truly shines. Swirling through tubes that sew an asteroid belt together or riding the monstrous bull downhill are arcade-styled rushes that stamp a smile on your face for the entire trip.
2001