Bio

Nothing here!

Personal Ratings
1★
5★

Badges


3 Years of Service

Being part of the Backloggd community for 3 years

N00b

Played 100+ games

Favorite Games

The Wonderful 101
The Wonderful 101
Darkwood
Darkwood
Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Chaos Theory
Kingdom Hearts
Kingdom Hearts
Deus Ex: Human Revolution
Deus Ex: Human Revolution

244

Total Games Played

000

Played in 2024

000

Games Backloggd


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This review contains spoilers

Unlike its VASTLY superior sequel, most of the ‘mysteries’ in this game aren’t actually good. It’s literally just characters fucking around with you and making the seemingly straightforward cases as convoluted as possible for no real reason other than the writer is too lazy to write a proper one. In the second trial, a character LITERALLY decides to fucking alter the crime scene because he thought, and I quote: “ it would make things more interesting”.

Or in the first trail, a character writes the name of a person who killed her, but because it’s upside down, nobody realizes!

It gets a 6 because I liked the absurd nature of the game and how over the top it was. I also liked how it poked fun at itself a lot, but besides the 4th case, all the mysteries made no sense. Skip to the second game if you want good mysteries.

Write the craziest fanfiction of 999 you can think of. Add in 5000 crazy twists that defy all logic (one of the twists literally showcasing that the writer doesn’t know how gravity works and another that hinges on the main character and the people around him not noticing so many OBVIOUS things that it would make your head spin), make the story convoluted as hell (for the sake of it), Wikipedia unrelated scientific verbiage into your characters mouths so your story sounds smart and ambitious even tho it’s clearly padding that’s barley fucking connected to the actual plot that’s transpiring. Completely change a character from the previous game to the point where they feel like a completely different person and make another character from the first game have motivations so absurd that they borderline self parody. Now, add in constant loading screens and force the player to repeat plot points over and over again to advance the story. There’s a skip button, but it doesn’t work if a certain scenario is contextualized to a route, but the thing is, these changes are usually so minuscule that it’s basically you watching the same scene over and over and over again... Have half of the cast be BLATANT and obnoxious plot devices with barley ANY intrigue to them, and that’s VLR.