On one hand, I think the people who refuse to play Disco Elysium because it's "too mean" or because Cuno is so vulgar are depressingly childish.

On the other hand, after the fourth fat joke about the fat character, who is fat, I lost all desire to help anyone in this game and shut it off.

Everyone's a hypocrite somewhere!

The best game that is terrible for my existential dread. For whatever reason, thinking about astrophysics or microbiology are the rapid release valve for me running out of my house crying. This game's really clever and good! I can't beat it!

Sometimes when I watch a movie multiple times, or beat a game multiple times, it's because I'm going through something really sad. I have beaten this game with every voice pack on the boss. As a result, I never want to look at this game again.

This is the only silent hill I've ever finished, and I think that's funny enough to keep it that way.

It's fine? It's fine. I can't say I love it because frankly even after it came out I still spent a hilarious amount of time playing the HL1 mods, even if they ended up getting source ports. I think it's a better game engine than HL1, but not a better paced game, nor a better community.

There's two big exceptions. The first is, of course, Garry's Mod, which rightfully would require it's own review. The second is Black Mesa, which uses the HL2 engine to remake HL1 and- surprise!- is better than both as a game by a really unbelievable margin.

Sega Channel was fuckin sick, because without being exposed to the amount of terrible games for no additional cost I would never have developed the kind of taste I have now. This game is pretty much as bad as the reviews will say, but it's invaluable to my history as I remember often booting it up and going "what the hell are they wanting me to even try to do," and it might be the first time I started thinking about that relationship at all.

Alright, time for me to stop fucking around. This is in the upper echelon of Dragon Quests, and it just has the raw deal of having to be the game that follows The One That's The Best. I found the story to be existentially morose and fascinating, a different kind of dark pretext than Dragon Quest usually has, and that lead to me playing this game far more intensely than I played 5 when I played through 5. I loved this game, and it's the DQ I think most about replaying.

I knew someone who finished this and should have stopped knowing them as soon as I learned that.

From wikipedia:
"During development, the game's story was originally about a character trapped in a dungeon by a wizard. After a few years of production, the project lead felt uninspired by it, and rewrote it into a love story."

From me:
Tech bros cannot write love stories to save their fucking lives. Their lives are already basically about being a wizard trapping people into dungeons of conversation. That'd be a more honest impulse to explore.

Pour one out for the easiest recommendation I could ever give for a game. A perfect diamond that had to use third-party services for networking, so really it's also a metaphor for hive collapse.

Honestly, at this point I can't tell how much of my affection for this game is the game and how much is the amount of times mentioning around a bottom 5 worst person I've ever met would just send them into a frenzy. Both experiences are great and enjoyable.

This was the first time that I really understood how much possibility there was in phone games as just a format for interaction within games. Halfway through I'd quietly resolved that there was no way this would be anywhere near as good on a computer, even as my phone heated up and struggled to see it through. I don't have a lot of thoughts about the rest of the series other than endorsement, as they're all about this good, but I treasure how the first game shredded my skepticism about what phone games could be.

A close friend of mine refused to ever play games in front of me. The only time I ever talked her into it was with this, at which point she made it to one of the no-pack challenges and began singing the Mario song and crying while she steadily drained the lives I had built up the hours before that point.

the funniest possible marvel game

Before Steam existed to sell games to you in lots of 100 that there's no way you'll ever get around to actually playing, creating an idea so pernicious that this website is fucking named after the psuedo-responsibility of Owning Too Many Games... before all that, there was the Shovelware Aisles of old tech stores. This is a classic from the Fry's Electronics by my house, amongst the wall of cheap productivity software and calendar programs that didn't do anything were games that they were tricked into buying too many of. There were dozens of copies of Safecracker, and we bought one. Couldn't tell you if it was any good. Don't even remember it. I remember this case, I remember the shovelware aisle at the fry's electronics, and I feel the desire to pay tribute now to those halcyon days and all the games lost in those aisles forever.