What's bad about this game that hasn't been stated already? Absolutely nothing, every other review on this page sums up clearly the issues this project faces.

Allow me to give you a TLDR.

-Incompetent developer
-Janky gameplay
-Poor optimization
-Bad animations
-Boring. It's just so goddamn boring.
-Incomplete and it's going to stay that way. This man is never going to complete anything ever in his whole life.

I feel sorry for all of the unpaid volunteers that tried to help this game get finished and that poor outside developer that quite literally REWROTE the spaghetti code this game had only for the main developer to kick him to the curb because he didn't understand it. just get good bruh or hand it over to someone else you're just not good enough swallow your pride your fans are more important than your ego you asshole

also are we all really that surprised the developer has accusations against him this game literally has a panty shot mechanic for its HIGHSCHOOL characters and two of the rivals for the teen boy are teachers WHAT THE FUCK IS GOING ON?!

anyway the concept for this game is good if anyone can do it better please do it better and dont set it in highschool leave teenage girls alone bro

One of the best games I've ever played. Considering I'm not a fan of the RPG format- it's amazing how much this game made me enjoy its mechanics. No encounter feels overdone or annoying to complete- even when I encountered the same monster twice. And the flavor text accompanied as you're "fighting" made the act of fighting to be actually fun. I've never played a bullet hell before- and now that I have- I almost wish most RPGs took that format of gameplay.

Moving away from mechanics and focusing on story- the story is really the heart of the game. It's unique- in both world building and actual story beats. Plot twists feel actually thought out. Though the "meta" trope is a bit overdone in our year 2023- it didn't feel overdone at the time of playing this back when it first released. I reckon it probably wouldn't feel overdone even by today's standards. Perhaps only because it's just plain done really well.

The characters are endearing. Yes- even the annoying ones. And the humor doesn't overstay it's welcome. When this game is serious- it's serious. The story is also easy to understand- despite it's outlandish concept. When it comes to the story- the best way to play this game is the most obvious. Don't kill anyone. If you accomplish that- you'll get the true ending- which is the most satisfying ending.

I can't recommend this enough.

This is a terrible game with a fantastic story.

Let me get through all the glaring flaws (and there are a lot of them) before I get to what I actually like about this game. Lets start with the biggest flaw of all- and why I would never recommend this game to anyone. The combat.

It's an absolute nightmare. Horrible controls. Horribly balanced. The animation is slow- not compelling to watch- and the hit boxes... Oh, the hit boxes. It's as if this game strives to torture me for fun. Even when I'm performing well it feels as if the deck is stacked against me. I can be hit by something so far away from me- and I'm practically dead on the spot. It's unfair- and I hate it.

The controls in general also are just plain atrocious. Please, for the love of God, just watch someone else play. You'll thank yourself a million times over.

This next beat is just a personal take of mine. But I can't stand Jennifer's voice. I'm sorry. But please stop moaning. It makes me very uncomfortable girl please i am begging why is japan like this-

Also. Amanda. (cw/ tw: amanda ;-;) yes she still haunts me to this day, yes i dont want to talk about it ;-;

Alright, lets get to what I actually like. And why I rated the game a 3/5 despite it mostly being undeserving of that rating. The story. The characters. the MUSIC- ...But mostly the story. Though it takes a while to get to the heart of the story- and the road there certainly feels a bit frustrating in the way the game paces and narrates it in vague, fairytale like terms initially- it really is a good story. If utterly bleak.

I loved every minute of the story. And I love all the characters. (Yes, even the ones that utterly hate me as much as I utterly hate them.) The climax of the story... is done so well. And it's so unexpected. It's burned in my brain, that's how memorable it is.

I wish this game was better than it was. I hope- if they ever decide to do a remake- they do this game justice. It desperately needs it.

To finish this review off- I'll give some well needed warnings. This game tackles subjects such as bullying, animal cruelty, sexual assault, and body horror as well as death. If you can stomach all of that, this is a game worth experiencing. ...Just probably on Youtube.

Do you want combat with your farming sim? Oh- no? What about a fantastic story and complex characters? Yes? Then what are you waiting for?! Go play this game! You'll live with the combat, I swear you will, just play on easy mode, it's fine, everything's fine--

Okay, the combat is actually a lot of fun. I'm just not an rpg kind of person. But- you know what I am? A farmer! (A virtual one, anyway.) And after a certain point- you kinda want some combat to break up the monotony, y'know? It's actually... really fun! And you really feel a sense of accomplishment like you would upgrading your farm.

But this review isn't going to focus on the combat. Not even the farming. No. Where Rune Factory 4 shines- is its characters. Its story.

This is probably the best farming sim you're ever going to play. And it's because of the characters. The sheer amount of dialogue and events the developers put into this game far exceeds what you'd typically see in a farming sim. Quite literally, years would pass in the game and I always ran into some new event or a new dialogue I'd never seen before. The townspeople of RF4S feel more like actual people rather than NPCs.

I wish more farming sims put as much care and love into their characters as much as RF4S has. This game has spoiled me rotten and I can't help but feel disappointed a little when I'm playing a farming sim that isn't this one.

It's well loved for a reason. If you've never played a Rune Factory game before- this is the one to start with. The best of the best the franchise has offered.

I love this game. But it kinda sucks. I think my favorite parts of the game were spent away from Pikachu's television.

I'm sorry, but, why would I want to play a game where I literally just watch a yellow rat watch TV all day? Baffling concept. Yet I ate that shit up as a kid, as one does!

To be fair though, it is as advertised. i do be watching pokemon channels 👀

idk I don't think I liked the TV even as a kid, tbh. I mostly just played to have fun with Pikachu. he my best buddy fr 🥺

Interesting concept, but I feel like it was always doomed to fail. It's hard to work with a concept like that, especially in a game. They do the best they can but at the end of the day, it's just boring.

that being said GIVE US MORE SLICE OF LIFE PIKACHU GAMES PLEASE but make them better ok thx :)

This is probably the best Sonic game to come out as of late. Dare I say- the best Sonic game of all time? Or at least- it's way up there.

I love almost everything about this game. From the writing to the gameplay. Everything new they did- they did perfectly. I love the open zone format and I hope- like the boost- it stays for games to come.

Sonic controls well in the open zone. It's fun to explore- even if there's not much to see (which is my only complaint regarding the open zones.) As for more complaints though- while I like how he controls outside of Cyberspace- it's when he's in Cyberspace that things get frustrating. The controls are different- as they should be. But they're done poorly. Which is hard to understand why. In the Day stages for Sonic Unleashed, Sonic controlled perfectly. Surely you shouldn't fix what isn't broken? That's the biggest flaw to this game.

Before we move onto the story- might I add- all those mini games introduced? Perfect. I want Sonic to incorporate mini games again. Sue me!

Lets move onto the story. It had a great set up. But- to be honest- the ending was bad. I won't spoil it- but it definitely could've been done better- not only from how it was written- but what the ending boss ultimately was decided to be. It wasn't a fun gameplay experience either, let me tell you.

No matter how poor the ending was- the story was still fun from start to finish. The way the characters are written- it makes them feel like people. They have nuance. They react to things as a grounded, real person would. It's so refreshing to see. It really endears you to the characters all over again. I can only hope they keep this characterization onto the next game.

My final thoughts can be summed up into- ironically- the form of a question.

Where's the Chao Garden, Sega? This game would've been perfect for it!

Anyway, definitely play this. It's fantastic.

It's Portal!! What's not to love? It has funny and witty dialogue and characters and its puzzles and gameplay can be summed up in one sentence: "think with portals!"

Glados is probably one of my favorite characters of all time. And the ending is an absolute great time. Both in story and, of course, gameplay!

I aspire to write comedy as good as this series does...

This game makes me ashamed to be a Sonic fan- and it's already embarrassing enough to be one of those.

The only reason this garbage fire is 2 stars instead of 1 is because I really love the character customization and, honestly, they should bring it back. Sue me.

I play 3D sonic to play sonic in 3D. I've never liked the 2D side-scrolling parts- not in past games, and especially not in this game. Why is classic sonic even back?! You're banking purely on nostalgia and dress up games and it makes you look unconfident, Sega. If you worry people aren't going to buy it without those two things- make the base game better first before you decide to pad it. I'd rather play just sonic than play 2d boy and original the character (even if I love character customization.)

I'm sorry, but the controls suck. The level design is so incredibly boring. The story is literally written as if they wanted to remind us how cool Sonic from the past was. Aw, man, look! Classic Sonic! Whoa, Metal Sonic-- Chaos! Whoa!! Look at our new villain, Infinite! Aw, remember how cool Mephiles was? How cool Shadow is? Wow, edgy villain! So cool!

He is the most boring villain I have ever seen. And he had so much potential. Like- does Sega even care? Remember the villain from Sonic and the Black Knight? What happened to villains like that?

Anyway, my wolf daughter is very cute and I love her. She's the only joy I've gotten out of this miserable game. If you were going to back off of nostalgia, Sega, at least bring back the Chao Garden. I want to care for my chao as a silly little wolf, please

Please don't play this game on the Wii, please, i am begging, i will pay you, i will pay you not to play this on the wii wait come back please-

I don't get why people say this game is bad. (did they play the wii version? lol) Like- honestly- the werehog isn't that bad, guys, okay, come on, he's just a little tired, okay, he just needs a good night sleep, look at him, he's so tired he's been up all night--

Lets start with the flaws of the game. And it has to do with the werehog. Okay- not ALL of the werehog, like I said, I think he's good. But- it was something new and risky and not the tried and true format. Of course it's going to have some flaws.

The levels are too long. Sometimes agonizingly so. And there's too much combat. And- I mean- I like the combat? There's just not a lot of enemy variety. Also, goddamn, the music- please, for the love of god, someone turn it off or at least give some variety for that too, oh my god-

Also, I don't like the humans. I don't know- I've never liked humans in Sonic. Eggman is the only valid one. Everyone else can go home now, goodbye-

The pacing was strange too. And we'll get more into that with the story. Which is a pro of the game- even if it's not perfect. So lets move onto the good shit.

The day time stages are perfect. Chefs kiss. The best 3D has ever played. Bring it back, Sega. And lets also talk about the world design. Absolutely LOVE the world, especially the hub worlds. It's something that isn't present in the Wii version, and it definitely hurts the game for it. The hub worlds add a level of immersion that you need for this game. This is a game that glamorizes travel, after all! And FOOD. Love the food. And a certain someone comments on the food everytime he eats it.

Honestly, I thought I wasn't going to like Chip. I don't typically like sidekick-y characters like him. (I don't know- maybe it's just his English voice, it's just grating to the ears a little--) Anyway, Chip is great. He gets better, trust me. And I really miss him.

Sonic and Chip's friendship through the game are the highlight for me. This story feels so short- and I think that's the worst part of it. There's these little animated shorts that are extras you can find that aren't actual cutscenes in the game. Heck- they also made a whole Halloween inspired short with them too. And it adds a feeling of... longevity. It makes the journey feel longer than it actual was, in the game. In fact- I'm certain the writers intended to imply that Sonic and Chip traveled together for a lot longer than they actually did. The pacing of the game just would've been better if we actually got to see that. Those little moments. Just pad it on for a little bit more. It'll make it better, I promise.

In a way, I feel like the developers were trying to convey that with the werehog. Take in the sights. Take things slow. Have a nice time with it. If the werehog was removed from this game, it would lose something, I think. You need those slow times. It can't all just be go, go, go.

(...Just not that slow. Really, Sega, 30 minute levels? Calm down-)

Anyway, this is one of the better Sonic games. Definitely give it a try, you might be pleasantly surprised.

I wish this series was as popular in the west as it is in the east. Hell- I wish it was even more popular- as popular as Layton- or even Ace Attorney. I think it deserves it. I think it has the potential.

This is a silly game though. Not meant to be taken seriously. There are no high stakes. No crazy diabolical evils afoot. You're just a little girl solving odd mysteries around her little town with her quirky neighbors. It's just pure, unbridled fun.

The characters are a joy to interact with. You can't help but love each and every one. Even the annoying ones. There's just something so funny and joyful about getting to know just who you're dealing with here- especially in a detective setting. The mysteries are absurd- and yet in the absurdity- you learn to make sense of it. You understand the logic here as if it just makes perfect sense to you.

There's something that sets Touch Detective apart from other detective games. At the very least- they don't go as in depth as they do in this game. And that's experiencing Mackenzie's thoughts the entire step of the way. Where most detective games point out what they're thinking in a solve-the-case sense- this game- while still doing that- also takes it in an almost leisurely sort of way. You are playing a little girl, after all. Is it really so surprising that she's getting distracted by cute animals or interesting knicknacks? It just adds a layer of slice of life to the game that already was kind of there. This actually feels more like a slice of life than a hardboiled detective game. Yet it works so well.

You come to love the world and only want to live more in it. Thankfully- that's what its sequel is for! And it's even better than the first.

2020

This is a bad good game.

I love this game, don't get me wrong. I love it's story, it's characters, but when I think about my time spent playing this game- the only time I spent really enjoying it was the beginning- when everything was new- and at the end- when everything came together.

My biggest criticism? The "Omori" world. Or whatever is the canon name for it. I understand it's necessity in the story. It gives us an understanding of the characters back when they were young- and the state of our protagonist's mind in the present. It's a necessity. I just wish it was done better. Maybe even- done shorter.

A lot of the game is spent in a world that isn't real. Nearly all of the story beats in it- not relevant to the plot. It drags, eventually, and I don't care for it. Maybe I'd have liked it better if it served a point in the overall narrative- but most of it doesn't.

This is a game with a serious story. And it does take it seriously. ...At the end. It's not like a game like this can't have lighthearted comic relief. But it definitely gives you whiplash with it- considering just how different both narratives are. You can be having a silly fun time and then a jumpscare happens. You'd think it would follow it up. Most of the time- it doesn't. It almost feels like shock value. Just to remind you- hey! This is a serious game! Don't forget! But lets go back to playing again. I'm supposed to just continue on having silly shenanigans when something like that happens? It's very tonally all over the place.

Lets go to the good parts of the game now. The story. I won't spoil it, of course. Just know that it's dark. And very good! Obviously. So when you're going through all the fluff of the game- wondering when the game gets scary again- just know that it does. And it delivers it well. It's just at the very end.

Sunny is probably one of my favorite silent protagonists of all time. You really feel for him and his struggles. And all the other main characters are great too. Even in the "Omori" world. Even when the plot drags. The dialogue- the character interactions- they make even the bad enjoyable.

This game's ending resonated with me. Which is why I rated this game higher- despite all my criticism. I can't recommend it enough- despite all of my criticism. When it comes to an ending- I think all highlight necessary parts of the big picture of the narrative. But if you want a complete and satisfying experience- go for the "Sunny Route". That means always answering the door when it knocks- and you'll know what that means when you play- and always following the truth. Even if it's scary.

I want to keep things vague. But I feel compelled to warn people what this game tackles. So- be warned. It tackles topics such as depression, panic attacks, suicide and suicide ideation, and grief. It also has jumpscares and body horror and other disturbing imagery.

If you can handle all of that, then please, play this game. You won't regret it.

This is probably the best Harvest Moon game that has ever been made. Not only is there so much to do-- almost overwhelmingly so-- but the characters of this game are some of the best the series has offered in years. With almost as much dialogue as Rune Factory 4, I, well, felt like I was playing RF4 while I played this! Not to say there is an amazing story- it's the same story as ever. Just a person taking up a farm and living on the land. There's just something nice about communicating with NPCs that feel more like actual people than cardboard cutouts.

I love this game so much. And I wish they would make the writing that was in this the standard. I understand farming sims are farming first and characters second- maybe even third or fourth. I just feel like it doesn't have to be like that. It shouldn't be. You play cozy games to relax. (Though to be honest- with so much to do in this game- it hardly felt like I was relaxing as much as I was hustling the crap out of my life LOL)

But- point being- it's not just about you and your farm. There are other people in town. Christ- one of the major selling points of the farming sim genre is getting married and having kids. Don't you want your spouse to be interesting to get to know- to talk to?

If you love character driven narratives- play this game. You won't regret it. And if you just play for the farming and the challenge- still get this. It's the best of both worlds. That's what makes this game so great, there's something here for everyone.

Touch Detective 2 (and yes, this is the 2nd game despite the odd choice of name) takes everything great about the first game and expands upon it. More characters, funner mysteries, new places. And- even a new, recurring villain?! What a shock!

The addition of the villain adds a sense of a goal to the game that wasn't there before. Sure, the goal is to solve your cases. But you're mostly just... living and getting by. Doing your job because- what else is there to do? To have a culprit you want to see bought to justice- to learn more about- (hey, doesn't he sound a little familiar? haven't we seen him before?)- it gives more drive to your actions. Oh, shit, there's- like- a serialized story here! It's not just bad guy of the week anymore? Whoa!

It's just great.

But it's not perfect.

The ending feels incomplete. It's like they thought they were going to get a sequel. And they did. It just wasn't localized in the west.

This series deserves more than what it's been handed. I only think it would've kept improving and getting better.

I hope to see it get the love it deserves.

This game is still a great, fun time. Even if I feel like I'm watching a show that was cancelled in the middle of its season. I don't consider it a waste to play. At the end of the day- this is a lighthearted game with a lighthearted story. Think- The Office getting cancelled, versus something like Breaking Bad. It's sad- but also- you'll live. And you had fun the entire way anyway, didn't you?

This game is what Pokemon should strive to mold itself into. But that doesn't mean it doesn't come without its faults. While I think this is probably the best Pokemon game to come out onto the switch at the time of writing this review- that doesn't mean this is a good game by any stretch of the means.

It still suffers from the things that all Pokemon games suffer from. Poor story (though the characters are better than they have been as of late), turn based combat that- while I think is done better in this rendition- is still a type of combat style that is outdated, in my biased opinion. And this game also suffers from a lack of things to do. Especially places to visit and see. Which used to be the point of Pokemon.

I think the gameplay loop of catching wild pokemon in this game is great. But it's not enough. I think the way they handled the boss battles in this game is great! But it's not enough. Everything new they did in this game was great. But it's still the same boring Pokemon we've been subjected to.

If Pokemon wants to survive- they need to make a big change. Not small changes. People want a Pokemon experience they've never experienced before.

This is in the right direction. It just needs some more innovation. Pokemon is an amazing IP with endless potential and possibilities! They can do better, I know it.

This review is written by someone whose only played through Dummy Dimitri's Dangerous Deathtrap and no i have no interest in edelgard and claude's routes not even if you paid me a million dollars this game is very long and i am very tired i will watch a youtube video instead

What did I not like about this game? ...It's too long.

What did I like about this game? Frankly, everything else! I'm not much of a strategy gamer (actually i quite dislike them) so there has to be some merit to it when it can even get a non gamer of the genre to go- do I like strategy games now?

The rewind ability is a godsend for someone as dumb as me- but, frankly, you could be the worst strategy gamer in the history of the world and still probably win because your house leader one shots everything into the year 2049.

The story is moving despite literally initially being a story about being a teacher to a bunch of middle schoolers. (I kid- but it feels that way sometimes im looking at you sylvain ) And- anyway- the point is- what you thought the story was about initially quickly takes a complete turn which I won't spoil because I think it's better to not know in advance.

The characters are great and it's nice to see your class just... getting along with each other. Separate from you. I wish more games did that.

For a person new to the franchise, this is probably the best game to start with. It leaves a great first impression and I can't recommend it enough.