astrolomas
A game that takes obvious inspiration from Mega Man, but man, it sure does it right! This game is an indie darling for a reason, and it's always a blast to play. The world is so fun and I just boot it up and play it from start to finish for fun, sometimes.
All of the different campaigns are also fun, especially since each playable character does play entirely differently. I really enjoy playing as Specter Knight, but that might just be my Mega Man X bias.
All of the different campaigns are also fun, especially since each playable character does play entirely differently. I really enjoy playing as Specter Knight, but that might just be my Mega Man X bias.
2022
2016
2019
2011
2016
2022
More mechanics than the first time. More slimes than the first game. A lot of Beatrix's relationships from the first game carrying over into the second makes my chest feel a little funny. It's nice when I feel like my actions really mattered in the sequel, even though the sequel is just assuming that I did everything available in the original game.
2017
2021
Not quite a perfect game, but the ambiance and the story are a wonderful and fun continuation of the world set up in both Pony Island and The Hex. I agree with a lot of people that the first act of the game is far more polished than the rest of it, but at the same time, outside of act one, the rest of the game was meant to tell a story more than involve deckbuilding to the same extent as that first act. It doesn't surprise me that Daniel Mullins eventually released Kaycee's Mod, which allows for endless replayability of act one with new challenges & lore for the people who are in to that. Highly recommend.
2017