Such a good story but is held back by the gameplay. It would be great to see this on future platforms with some of the clunkiness fixed.

Combat feels great, the story is complex and engaging. The 9S section may feel a bit slow compared to the rest of the game, but that doesn't take away from the game as a whole.

Monster Hunter World is a good game, and the Iceborne expansion just gives you more of it. Some may not like the grindy-ness of Monster Hunter games, and it may be "easier" than previous iterations, but it is satisfying to gain mastery in fighting certain monsters.

Challenging, but satisfying to learn and conquer. It's much more of an aggressive combat system than Dark Souls games.

It's great having this RPG on current consoles, but the switch version struggles with frame rate much more than it should. Still a great game, and it's really cool having it portable. But it struggles in areas with a lot of particle effects and enemies. I noticed it a lot in the desert temple area in the beginning of the game. When you are inside the temple with the lava effects, you are running extremely slow, and it did bother me during my playthrough. But the game itself is the same fantastic RPG, shame it runs so poorly on switch.

I thoroughly enjoyed playing this game. I actually wanted to find all of the shrines, which is something I didn't feel the need to do in breath of wild. The ending sequence was fantastic and beautiful.

A very charming RPG. It has some quality-of-life improvements compared to the original that help a lot when completing the last bit of the game as well as the side content. The original had backtracking sections that were annoying, but they added fast travel features so while those sections still exist, it's less annoying. I also enjoyed looking through the little art/music bonuses that were added. Overall, an easy recommendation if you like RPGs.