This game would've been a solid open-world rpg if it weren't for the gatcha aspects. The creators do have a lot of updates and that is appreciated, but the quality of the events vary.

It's great having this RPG on current consoles, but the switch version struggles with frame rate much more than it should. Still a great game, and it's really cool having it portable. But it struggles in areas with a lot of particle effects and enemies. I noticed it a lot in the desert temple area in the beginning of the game. When you are inside the temple with the lava effects, you are running extremely slow, and it did bother me during my playthrough. But the game itself is the same fantastic RPG, shame it runs so poorly on switch.

Probably my favorite 2D Zelda. The wall-walking mechanic is so fun and has some fun puzzle implementations. It is fun to find everything and while some of the dungeons may have some annoying mechanics (i.e. ice temple), it doesn't take away from the game as a whole. Highly recommend if you like the 2D Zeldas.

Good strategy game overall. I found the battles got really easy on casual difficulty once you put even a bit of thought into your units. If you have played other Fire Emblem games before, I would recommend trying a higher difficulty, but it can be satisfying to see the units you've trained tear through enemy units.

I thoroughly enjoyed playing this game. I actually wanted to find all of the shrines, which is something I didn't feel the need to do in breath of wild. The ending sequence was fantastic and beautiful.

Very good title. It's extremely calming, and it is entertaining to just run around painting the walls. They add some combat elements near the end of the game that I feel takes away from the calming nature of the game, but the combat is okay for what it is.

As it is, this game is one you play for slow, steady progress. The farming isn't what you should be going into the game for, since much of the game is centered around making a family and you get to see them/the town grow and develop over time. That being said, it is lacking on things to do at some points and I while I do enjoy it, it might not be for everyone.

Calming game and looks beautiful. Recommended if you want a relaxing experience and like looking at Pokémon do Pokémon things.

Really interesting. They are taking a big concept and cramming into a smaller handheld form. It is good for what it is, but the controls don't age well. It's fun how your character choice decides what storyline you follow.

I liked going through this game. I found the train movement relaxing, and really reminded me of sailing the seas in Wind Waker. But some of the dungeons and the general movement of Link (he's controlled by the touch screen) may not appeal to others.

Such a good story but is held back by the gameplay. It would be great to see this on future platforms with some of the clunkiness fixed.

Combat feels great, the story is complex and engaging. The 9S section may feel a bit slow compared to the rest of the game, but that doesn't take away from the game as a whole.

Simple puzzle game. Nothing much more than that.

Challenging, but satisfying to learn and conquer. It's much more of an aggressive combat system than Dark Souls games.

The way that this version interacts with the first versions is really cool, even if it kind of sucks they essentially split the "third" version into two games. Still a very solid game and does feel different enough from the first games. The sprite work is also very nice.