the mansion of resident evil 1 brings forth a sense of comfort in me. It’s old, dusty, and desolate. The floors creek, footsteps echo loudly throughout the manor. Lightning strikes, painting the room with shadows in all directions. You’re alone. And it’s actually quite peaceful.

Reflecting on this story, I come to find that no words can truly paint everything i felt and experienced through these characters, who despite being fiction, felt very human and real. My time reading through this will be remembered forever.

I’d like to think leon still holds onto ada wong’s cute teddy bear keychain in 6

I want jill valentine to feed me pumpkin pie

I’m addicted to Fortnite, how did this possibly happen? real talk though no build mode - gun game, bunch of friends. It’s a good time.

the legendary metal gear solid 3! I knew immediately I was going to love this game after I first saved and then the paramedic lady talked to snake about Godzilla for 3 minutes. Recently I have been struggling to enjoy video games, but MGS3 has been a nice reminder that I still do enjoy them; I am just playing the wrong ones! There is something very unique about these metal gear solid games that just feels impossible to lay out in words, ah the great mind of Hideo Kojima!

this game brings me immense joy

Overtime I came to see this game as overrated, but after replaying it I realize it was far from it. I’ve forgotten about my love for this beautiful game. Sure I know where to go, it’s easy and simple when you dissect the game to its core. However that doesn’t mean it isn’t fun to play through. The music, sound effects, atmosphere, and world are plenty of good reasons for me to return to this in the future. For the first time a Zelda game was 3D, this was the result; A game that truly gives you a sense of progression. You have to appreciate Nintendo for laying down that foundation of what a 3D game could be like.

metal gear solid 4 ending gave me very strong feelings, it amazes me how fictional stories and characters have this ability to make me feel these types of emotions, actual tears

this game holds what may be the funniest scene in Nintendo history. Mario and Luigi save peach, peach then proceeds to give a kiss only to Luigi, Mario stares in silence for 3 seconds, then just starts hopping and goes “yay!!!!”

shopping while on drugs, my favorite pass time

Truly one of the greatest Resident Evil games I’ve ever experienced. It’s not too often I play a game and actually lose sense of time, not wanting to ever put it down. Bless every decision made for this game. The character design, the world design, the beautiful gothic horror atmosphere chef’s kiss

Elden Ring, our next fromsoftware souls adventure. Out of all the sorts of games I play, “souls” games are what I’ve always been drawn to most. So naturally a game like Elden Ring would appeal to me, and appeal to me it has! A grand celebration of all the previous titles, echoes of past adventures all stirred into one delicious pot of content. But before I give my praise to the Elden Ring which despite being impressive af, it does bring along a major balancing issue post capital area. There is a decline starting from the mountaintop of giants area. Everything at this late-game point seems to have been doubled up, which created this sense of “artificial” difficulty. Enemies and bosses just have too much health in these endgame areas, while you also don’t do enough damage. And the damage you receive feels a bit much. The overworld dungeons start to feel samey, the bosses in these samey dungeons are repeats of old bosses or just added enemies, or the classic copy paste, two old bosses at the same time! Sure this isn’t really a big issue, but it does need to be said. I do understand that these big open world games need to do a bunch of this copy-paste stuff. I am conflicted with my opinion, because these issues are most certainly present, and they did soil a part of the game for me. But I do not want to ignore how amazing it was to receive a game like this. Universal praise, everyone online collectively playing and discussing, discovering together; it’s a blessing when we get a game such as this, the gaming community as a whole really feels involved. The world, the characters, the cutscenes, the epic boss battle music, the presentation, the awesome weapons, the beautiful armor sets, a great character creator, fun exploration, the voice acting, the dialogue, cryptic sentences accompanying mesmerizing scenery; yep it’s a fromsoftware game and there’s so much praise I want to give it, truly something special.

infinite spawning wavy medusa heads on a bridge you have to cross where every tile of the bridge flips over and knocks you off while two statues on each side shoots fire balls across the screen was a little mean