charliethecherry
2021
2020
Usually, I'm not too fond of rogue-like games due to the amount of games I play so basically I don't usually get to enjoy their design of playing but this experience took me in. The feeling I got mushin' on the small Alaska terrain with the dogs is so memorable. Also, the first musher game I ever played and currently attempting to complete the journal but its RNG design does not grant it.
2016
1992
This is probably the most memorable Silent Hill experience I got after 1 and 2. The motion controls were perfect for this game and the minimal changes in the presentation although unimportant in the end were a nice touch. It is a must-play even though it diverted away from adapting the first game which was the right decision in my opinion.
It is a good puzzle and platforming game in addition to its interesting mini-documentary about the Iñupiat people and their way of life. This is the first time I got invested in documentaries in games.
That dark ice moving and crushing the player part (Ice Floes) infuriated the living out of me as I spawned outside of the camera over and over again. It also messed up the controls with my wireless controller because the game is setting it in coop mode by itself.
That dark ice moving and crushing the player part (Ice Floes) infuriated the living out of me as I spawned outside of the camera over and over again. It also messed up the controls with my wireless controller because the game is setting it in coop mode by itself.
2010
This is my first Medal of Honor experience. In terms of story, I like its plainness and easy-to-follow jumps from character to character and the connectedness of their missions. The objectives and pacing of missions are realistic. The gunplay and shooting are solidified and it can bring quite a challenge despite the difficulty of gauging out how much damage you can take from enemies is uncertain. However, I do not see myself playing this again anytime soon or ever.
Going back to this, I was surprised at how the gameplay held up, to be honest. The platforming still feels satisfying to do and the puzzles are never too hard. The rewind mechanic is still iconic to have in your abilities and the story is straightforward enough to not be taken too seriously.
It is gratifying to finally finish it as a 21-year-old. It is one of those games that I did not finish in childhood.
It is gratifying to finally finish it as a 21-year-old. It is one of those games that I did not finish in childhood.
2016