Grandiose, thoughtful, and immaculate piece here, can't wait to see what Josh Sawyer pulls off next

The whole point of this game was to make a statement against how lax JRPG's have gotten with gameplay-narrative choice despite it being really easy to integrate well and enhance the narrative with (which Undertale does admirably), but instead seems like this just ended up inspiring a wave of "meta" games

Never thought we'd see a game like this but here we are

Lacks a lot of that punch that made dooms combat great but gets pretty close